Mod concept: Reverse Grimrock

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
haln
Posts: 1
Joined: Sat Apr 21, 2012 8:50 am

Re: Mod concept: Reverse Grimrock

Post by haln »

HaunterV wrote:I thought you meant you work through grim rock form the bottom up instead of the top down.
hahaha, I thought he meant to mirror the layout of Grimrock.
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HaunterV
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Joined: Mon Apr 16, 2012 9:54 pm
Location: Barrie, Ontario, Canada

Re: Mod concept: Reverse Grimrock

Post by HaunterV »

haln wrote:
HaunterV wrote:I thought you meant you work through grim rock form the bottom up instead of the top down.
hahaha, I thought he meant to mirror the layout of Grimrock.

well we are both retarded it seems. :D
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gasgas
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Joined: Tue Mar 13, 2012 10:51 pm

Re: Mod concept: Reverse Grimrock

Post by gasgas »

And instead of a final boss, you return the game to AH and they give your money back?
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Darklord
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Location: England

Re: Mod concept: Reverse Grimrock

Post by Darklord »

gasgas wrote:And instead of a final boss, you return the game to AH and they give your money back?
HERESY!

I hope you didn't feel that way after completing the game. :(

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Doom972
Posts: 27
Joined: Sat Apr 14, 2012 9:47 pm

Re: Mod concept: Reverse Grimrock

Post by Doom972 »

I remember that Yahtzee offered this Idea on Extra Punctuation (from Escapist Magazine, for those who don't know it).
While interesting in theory, I don't see myself playing a game like this.
billyh
Posts: 13
Joined: Sun May 13, 2012 8:02 am

Re: Mod concept: Reverse Grimrock

Post by billyh »

I think this would be kick ass! But I love twisted ideas.

You start all high and mighty... a Hero dropped in a dungeon. Then, your equipment degrades, you start to lose energy because you are only eating scraps, you start to go a little insane and lose sense of how to cast spells.
By the end, you can see the light at the end of the tunnel, having lost almost all hope, the last memory of your loved one fading... but the damn giant slugs are just too much for the rocks you can barely throw.

Hell yessssss! This idea of losing a sense of accomplishment wouldn't affect me... what better accomplishment than surviving!!

Reminds me of those games where you start off one level at the top of the world, getting knocked down, then trying to build up to that point again for the rest of the game.
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Bek
Posts: 39
Joined: Fri Apr 13, 2012 3:39 am

Re: Mod concept: Reverse Grimrock

Post by Bek »

Haha glad to see someone else thinks its an interesting idea :P

Might be played around with by me or someone else in the future. What I personally would love to see would be a Scarab of Ra type mod. Hells horses that game was cool, but maybe it's because I was realllly young when I played it. Couldn't get it running on Mac emulators either..

Video for anyone that cares: http://www.youtube.com/watch?v=ukc5M2J7nBM
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