Re: A script that work for one player but not for another on
Posted: Tue Jan 09, 2018 7:58 am
As Minmay said, there is nothing you can do to avoid this bug, it will occur whatever you do when the player learns a new spell. So the only thing you can do is tell players to not use the import function (a shame for an official feature!), or point them to my tool to clean save game files.
PS: I am a little tired of this one, you wouldn't believe how many times I see this everywhere in mod discussions!
PS: I am a little tired of this one, you wouldn't believe how many times I see this everywhere in mod discussions!