Lands of Lore: The Throne of Chaos

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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takis76
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Location: Athens - Greece

Re: Lands of Lore: The Throne of Chaos

Post by takis76 »

Some wallsets for your appetite only :P

Image
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gambit37
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Re: Lands of Lore: The Throne of Chaos

Post by gambit37 »

I'm not sure how those textures help? You can't use stuff like that in the Grimrock engine, it would look awful. Grimrock requires true 3D mesh wallsets to be created in hi-resolution, from scratch.
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takis76
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Location: Athens - Greece

Re: Lands of Lore: The Throne of Chaos

Post by takis76 »

Yes the Grimrock engine is completely different. All of these wallsets , can't be used.
Fediuld
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Re: Lands of Lore: The Throne of Chaos

Post by Fediuld »

As we see from the above photos, 7 of them are exactly the same par the colour..
So taking the current textures from LOG and applying the various colours we are quarter of the way there. :D
DJK
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Re: Lands of Lore: The Throne of Chaos

Post by DJK »

takis76 wrote:Some wallsets for your appetite only :P

Image
Hmm let's see how far I get.... starting top left

Row 1
1. Tower Eye2
2. Underground Eye2
3. Upper (Dran) Eye2
4. Forest Eye2
5. Temple Eye2
6. Tower 2 Eye2

Row2
7. Dwarven (4/5) Eye1
8. Drow (7/8/9) Eye1
9. Xanathar's Lair (11) Eye1
10. ? Eye2
11. ???? (not from Eye of the Beholder?)
12. ???? (not from Eye of the Beholder?)

Row3
13. ???? (not from Eye of the Beholder?)
14. ???? (not from Eye of the Beholder?)
15. ???? (not from Eye of the Beholder?)
16. ???? (not from Eye of the Beholder?)
17. ? Eye3
18. ???? (not from Eye of the Beholder?)

Row4
19. ???? (not from Eye of the Beholder?)
20. ???? (not from Eye of the Beholder?)
21. ???? (not from Eye of the Beholder?)
22. ???? (not from Eye of the Beholder?)
23. ???? (not from Eye of the Beholder?)
24. ????

Row5
25. Level 10/11 Eye1
26. ? Eye2
27. ???? (not from Eye of the Beholder?)


Keep in mind I haven't finished Eye of the Beholder 3 ever (did play it a few times but never get to actually finishing it ...) so if some here are tilesets from mid/endgame Eye3 ... I won't recognise them.. also where is 24 from ? it has the same texture as the dwarven parts of Eye1 .. just only darker.. so im guessing that's Eye3 ?

Secondly I NEVER noticed the drow level texture is just the dwarven one recolored .... same with the mantis texture being the one used in Eye2 for the dungeon part (cleverly mirrored)... it's just now that I look at em side by side the "coin drops" :p
mrpoutyjeans
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Re: Lands of Lore: The Throne of Chaos

Post by mrpoutyjeans »

Some are from Lands of Lore

Row 1
1. Tower Eye2
2. Underground Eye2
3. Upper (Dran) Eye2
4. Forest Eye2
5. Temple Eye2
6. Tower 2 Eye2

Row2
7. Dwarven (4/5) Eye1
8. Drow (7/8/9) Eye1
9. Xanathar's Lair (11) Eye1
10. ? Eye2
11. ???? (not from Eye of the Beholder?)
12. ???? (not from Eye of the Beholder?)

Row3
13. The Urbish Mines (LoL)
14. ???? (not from Eye of the Beholder?)
15. ???? (not from Eye of the Beholder?)
16. ???? (not from Eye of the Beholder?)
17. ? Eye3
18. The Urbish Mining Company (LoL)

Row4
19. White Tower (LoL)
20. Swamps (LoL)
21. Forests (LoL)
22. Catwalk Caverns (LoL)
23. Yvel (LoL)
24. ????

Row5
25. Level 10/11 Eye1
26. ? Eye2
27. Sir Rolands Estate (LoL)
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remma
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Location: Newcastle upon Tyne, England

Re: Lands of Lore: The Throne of Chaos

Post by remma »

I think some of the others are from Dungeon Hack if memory serves
mindarelus
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Re: Lands of Lore: The Throne of Chaos

Post by mindarelus »

Guys, Lands of lore definitely has to be remade. But it's a very ambitious task. Because it has to keep the magic of the original. So it has to be the same, only the graphics to be better. Gameplay, music, story, everything has to be the same.

To me the Grimrock engine is very good for this. Still, there needs to be a nice team to work on the remake. Developers, Designers, QA team, and project management. Otherwise it would be another abandoned ambition.
mindarelus
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Re: Lands of Lore: The Throne of Chaos

Post by mindarelus »

I think (Elders Scrolls 5) Skyrim engine is better for the purpose. It can actually be more than a remake, but it should keep the spirit of the original.
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Skuggasveinn
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Re: Lands of Lore: The Throne of Chaos

Post by Skuggasveinn »

Funny to see this thread get resurrected just before the release of LoG2 :D

I did start recreating Gladstone Keep, it was just some modeling exercise to see if I could model something from a picture or screenshot.

Here are some screenshot from within the Log1 engine and they have the dosbox screenshot for reference.

http://www.zorglubb.net/grimrock/images ... cept_1.jpg

http://www.zorglubb.net/grimrock/images ... cept_2.jpg

http://www.zorglubb.net/grimrock/images ... cept_3.jpg

http://www.zorglubb.net/grimrock/images ... cept_4.jpg - the picture frame texture in this one is a placeholder

but yeah, I love Lands of Lore but I don't know if I would commit on recreating it, that's a huge project ;)

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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