Any point in not taking swords?

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Patchumz
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Location: Wonderland

Re: Any point in not taking swords?

Post by Patchumz »

Saice wrote:
Patchumz wrote:The only reason to not pick swords is if you have two fighters, in which case 2 swords would put one at a disadvantage.

Losing the accuracy with maces simply isn't worth it most of the time.
Not a huge one. There are a lot of good swords. Nex and The dismantler would not be a bad combo for fighters.

But I highly recommend a mace fighter as the Icefall hammer is really my favorite weapon in game.
SpoilerShow
Also I did not realize until post end game why the Dismantler is called that. Not because it chops up foes like butter. But because it was made to dismantle cube guy who is weak vs lightning.
Well, Nex is fairly weak in comparison, imo. I'd rather just go Maces/Axes instead of Nex.
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Mr.Monopoly
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Re: Any point in not taking swords?

Post by Mr.Monopoly »

What I'm going to be doing from now is to get the Icefall hammer, and specialize in Hammers if i don't have a frost mage, if i do have a Frost mage i would go Swords, this way i can always get that stun and still have high damage one way or another.
ExecutiveMonstah
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Re: Any point in not taking swords?

Post by ExecutiveMonstah »

On my first playthrough I had a human sword fighter and a Minotaur axe fighter. While the axe guy did a ton of damage with each swipe the trade off in speed was just too heavy for my liking (and I REALLY felt it each time he missed). Fortunately the rest of the party was pretty balanced, so I didn't get too frustrated with him.
Now that I've finished the game I can't see myself 'not' choosing swords on my next play through, unless I want to challenge myself or something.
r3sistance
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Re: Any point in not taking swords?

Post by r3sistance »

The first warrior weapon you come across is a mace, ok it has a -5 to hit on it but you get that quite a while before your first sword... I'd suggest that you should only have 1 person on a single weapon type since there are not dreadful amounts of duplicates around of the best items so the best swords at your level, you only have 1 and the other guy is using a sword from 3 levels past which is worse than any mace or axe around. I'd advise giving the sword skill to your least evasive front liner as it has +5 evasion in it's skill set; tho iirc swords only has 2 critical moves in comparison to maces and axes 3.... so from skill alone axe and mace have an advantage in damage whereas sword is slightly more defensive (thanks to parry).

In other words, a party with 2 warriors should have the warrior with the most dex using maces and the warrior with the least dex using swords, in my opinion. For my build my human warrior has swords while my lizardman warrior has maces; This is also given that Dexterity is the most important stat for warriors.
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Jack Dandy
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Re: Any point in not taking swords?

Post by Jack Dandy »

Personally, I just think axes are cooler. :)
notger
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Re: Any point in not taking swords?

Post by notger »

Well, I like my unarmed rogue build actually better than my warrior sword build. The former gets hit rather rarely, has a low cool-down and hits sufficiently hard (only 20% less than the sword guy with a cutlass).

Though I haven't found any good unarmed weapons yet. ;)
Chiller
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Re: Any point in not taking swords?

Post by Chiller »

So far I've maxed axes (horrible) and swords (awesome!) and unarmed (very good). I expect hammers would be decent with the lvl 50 perk but you'll still be very slow.

The speed of swords really trumps everything else, the difference is astounding. Unarmed has great perks, but it's energy-hungry, and after you run out your damage will be ok but nothing special. Dismantler deals great damage even without energy because of the lightning proc.

I still kinda like unarmed best overall because of the perks.
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