Hi.
Yeah, it caught me as well - the old-school-fever. But I am not sure, if there is glory to it. 'cause I had some trouble drawing the maps. Here are some examples ...
Lvl 1 was not so much of a trouble; it ended like this:
But then lvl 2 struck. Since my choice of the starting point was poor, I had to deal with "borderline-syndrom"; and when I finished that level, I decided to take scissors and tape in order to rearrange the map. This is, what it looks like:
I was not so happy about that, which is why I did not repeat this on the subsequent maps. This would be lvl 4, which is almost the climax of insanity:
Luckily lvl 6 was not so much of a problem - which applies for most maps; so this example is a good example for how most of my maps look like:
Thanks a lot @AH for pulling/ pushing me back into the past.
Also ...
Gudadantza wrote:I like mapping interactive fiction games when I am in the mood.
Mapping is fun.
...
But With time, space and a bit of patience mapping with paper and pencil is worth the time. A lot of great drawings and detailed levels can be very rewarding.
AND
dbgager wrote:I think drawing maps fufills another need that some of us have..The artist/architect in us...and adds a great deal to the game.
I agree. There is a lot more to drawing maps then just feeling the urge to give yourself some means of orienteering or to close a UI-gap between you, the game-content and the game-engine. And you, Gudadantza and dbgager, have nailed these additional "purposes" ... Thank you for highlighting this ...
All the best!
Liam