Hello again.
I have spent more time placing new traps and enemies to create more of a challenge. The mod will still feel like an adventure, but I have layered the dungeon areas to make them so they are more dangerous than the surface areas.
I have also changed many scripts, as well as edited some puzzles; they seem more logical now.
There are some humanoid characters to interact with, which assists in eliminating the feeling of loneliness. I am also attempting to add an entertainment arena; more information about that to come.
Although there are human characters to battle, I didn't want every living being to be an adversary, which is why there will be people to interact with.
I feel this will break up the monotony of the journey. So far I have added some boss battles, which are not necessarily final stage battles, but rather mid-level or hidden area boss battles.
This is important because it changes the flow of the adventure allowing the player to choose when and where they will battle.
http://s1372.photobucket.com/user/slaye ... %20Torment
Again, there is still much to do, but with these new assets, enemies, scripts, and characters, I'll be able to make the journey more interesting.
I'll keep everyone posted.
Cheers!