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Re: The Island of Korus

Posted: Mon Jul 13, 2015 10:22 pm
by eLPuSHeR
Hello.

After advancing at a good pace I am totally stuck. I don't know how to proceed further. I have created 3 essences and I have one gear and one cube keys in my inventory.

This is a list of things I have not been able to figure out:

WARNING: SPOILERS BELOW
SpoilerShow
+ The three club puzzle
+ The doors in the pyramid, except for the slaver builders one.
+ If you wish to enter, find the right spot (by eyes and ears) and weight it.
+ I have a flute. I haven't been able to figure out what it's for.
+ "Slander in their absence". I think I am missing two pressure plates in the lakes area out of eight. This one and other one in the center underwater.
+ I am missing two tomb keys.
+ Most of the west/east water facilities under castle aren't accessable either.
Help. I was enjoying this mod a lot.

Re: The Island of Korus

Posted: Mon Jul 13, 2015 10:44 pm
by ian363
eLPuSHeR wrote:Hello.

After advancing at a good pace I am totally stuck. I don't know how to proceed further. I have created 3 essences and I have one gear and one cube keys in my inventory.

This is a list of things I have not been able to figure out:

WARNING: SPOILERS BELOW
SpoilerShow
+ The three club puzzle
+ The doors in the pyramid, except for the slaver builders one.
+ If you wish to enter, find the right spot (by eyes and ears) and weight it.
+ I have a flute. I haven't been able to figure out what it's for.
+ "Slander in their absence". I think I am missing two pressure plates in the lakes area out of eight. This one and other one in the center underwater.
+ I am missing two tomb keys.
+ Most of the west/east water facilities under castle aren't accessable either.
Help. I was enjoying this mod a lot.
Glad you are enjoying it, here is some help
Temple
SpoilerShow
You have used the ogre figure to open one door in temple, this should get you the next figure and so on
Castle garden find square
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One square in the garden triggers a magic bridge, find it and put something on it to keep the bridge up. You know by a noise and you can just see it
Slander in your absence and gates/plates
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if someone talks behind your back they are called a 'back biter'. This will give you one plate, the other needs you to throw a switch, run top the building and lob a stone at the force field (eyes open).
Open up castle and club puzzle
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To open up the castle you need to drop the two force fields in the water control area, if you are at the club puzzle you should have the key you need. The club puzzle needs the clubs thrown at the receptors in the right order
Hope that helps for now. Ian

Re: The Island of Korus

Posted: Mon Jul 13, 2015 10:58 pm
by eLPuSHeR
Thanks. I think I may have run into a bug.
SpoilerShow
When I used the ogre figurine in the pyramid, I received another ogre figurine. It seened weird to me.

Re: The Island of Korus

Posted: Mon Jul 13, 2015 11:08 pm
by ian363
eLPuSHeR wrote:Thanks. I think I may have run into a bug.
SpoilerShow
When I used the ogre figurine in the pyramid, I received another ogre figurine. It seened weird to me.
No its not a bug, you are supposed to get it back you need it again. look for another figure in that area. Ian

Re: The Island of Korus

Posted: Tue Jul 14, 2015 9:35 am
by eLPuSHeR
Thanks again. I have missed that.

Re: The Island of Korus

Posted: Tue Jul 14, 2015 5:15 pm
by Jaberwoke
I was having a lot of fun with this mod until.........
SpoilerShow
The pressure plate puzzle in Might and Magic. I've been trying on and off now for 3 hours and cannot get the answer.
Great mod so far. Well done.

Re: The Island of Korus

Posted: Tue Jul 14, 2015 6:02 pm
by eLPuSHeR
I think I have just finished this nice mod.
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However. It seems there isn't any outro at all.
PS - Alas, I have not been able to figure out the logic behind the "three clubs" puzzle. I got 8 out of 10 secrets though.
Congratulations Ian. Your module is very well done. I miss some more background about what happened to the former Korus Island inhabitants though (the pyramid builders). As a small complaint I was enjoying the module a lot, but the last part
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maze onwards, didn't like it that much.
I also think there are too many special weapons available (more of the heavy variety) and you can get them quite easily/early.
There are also a ton of bombs and enough supplies.
I missed the rogue clothing set or I wasn't able to find it.

Re: The Island of Korus

Posted: Tue Jul 14, 2015 6:06 pm
by eLPuSHeR
Jaberwoke wrote:I was having a lot of fun with this mod until.........
SpoilerShow
The pressure plate puzzle in Might and Magic. I've been trying on and off now for 3 hours and cannot get the answer.
Great mod so far. Well done.
I think there are more than one puzzle named "Might & Magic". Which one is it?

Re: The Island of Korus

Posted: Tue Jul 14, 2015 7:35 pm
by Jaberwoke
eLPuSHeR wrote:
Jaberwoke wrote:I was having a lot of fun with this mod until.........
SpoilerShow
The pressure plate puzzle in Might and Magic. I've been trying on and off now for 3 hours and cannot get the answer.
Great mod so far. Well done.
I think there are more than one puzzle named "Might & Magic". Which one is it?[/quote
SpoilerShow
There are 2 teleporters. 1 goes to "Might" to fight various foes. The other goes to "Magic" and you come upon a pressure plate puzzle. There are 16 plates to be stepped on in a particular order I guess

Re: The Island of Korus

Posted: Tue Jul 14, 2015 7:59 pm
by eLPuSHeR
I think I have may missed that puzzle sorry. :oops:

On the other hand, most puzzles are for getting goodies. Not game stoppers.