Enemies Thread

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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schallmau3r
Posts: 39
Joined: Fri Mar 30, 2012 11:18 am

Enemies Thread

Post by schallmau3r »

If you find any weaknesses on certain enemy types please post them here.

Right now im on Lv 5 and those crabs are ...well...just horrible. You thought the green slimes were nasty? hahahahaha. Playing Demons Souls/Dark Souls nakid without any weapon is a cakewalk compared to those bastards o.0
RPGAlien
Posts: 45
Joined: Thu Apr 12, 2012 1:50 pm

Re: Enemies Thread

Post by RPGAlien »

schallmau3r wrote:If you find any weaknesses on certain enemy types please post them here.

Right now im on Lv 5 and those crabs are ...well...just horrible. You thought the green slimes were nasty? hahahahaha. Playing Demons Souls/Dark Souls nakid without any weapon is a cakewalk compared to those bastards o.0
Nonsense! Find a door that can be opened using chains. Then you can open the door, get 3-4 hits in, and close the door again. Poison Cloud is especially effective here, if you don't got any powerful bolt-spells. This way it can't (usually) get a hit in due to the interruptions of your attacks! ;)
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Betaguy
Posts: 11
Joined: Wed Apr 11, 2012 4:45 pm

Re: Enemies Thread

Post by Betaguy »

schallmau3r wrote:If you find any weaknesses on certain enemy types please post them here.

Right now im on Lv 5 and those crabs are ...well...just horrible. You thought the green slimes were nasty? hahahahaha. Playing Demons Souls/Dark Souls nakid without any weapon is a cakewalk compared to those bastards o.0
Crabs im using Posion bolt and it seems to being doing good.... no matter, crabs are hard sukas regardless they take many hits.
Im up a perpetual estuary without the proper means of propulsion...
Benbone
Posts: 7
Joined: Fri Apr 13, 2012 1:22 am

Re: Enemies Thread

Post by Benbone »

Fire works well on most enemies, especially the plants. Stay out of the poised smoke clouds. Always evade by strafing left or right. Then turn and hit them. Repeat until they are dead. This works on most enemies.

SPOILER:

You will encounter a really big guy with horns though. He is swinging a big hammer and one hit can smash your team member to death. This monster boy can be beaten with patience like a torero in a spanish bull fight. Wait until he faces to you. Then he will grunt at you "Arrrrgghh" in this moment strafe to the side and turn. When he passes you, give him a punch with any of your weapons. Don't worry, he does not change direction once he is running towards you. Instead he will continue running until he hits the far end wall. So step again in his path when he has reached the wall and let him charge at you again. Repeat the strafing as described above. After many hits he will finally fall, you will receive his weapon, the pwerful hammer, and a key.
Gahluisse
Posts: 2
Joined: Fri Apr 13, 2012 2:13 am

Re: Enemies Thread

Post by Gahluisse »

Benbone wrote:Fire works well on most enemies, especially the plants. Stay out of the poised smoke clouds. Always evade by strafing left or right. Then turn and hit them. Repeat until they are dead. This works on most enemies.

SPOILER:

You will encounter a really big guy with horns though. He is swinging a big hammer and one hit can smash your team member to death. This monster boy can be beaten with patience like a torero in a spanish bull fight. Wait until he faces to you. Then he will grunt at you "Arrrrgghh" in this moment strafe to the side and turn. When he passes you, give him a punch with any of your weapons. Don't worry, he does not change direction once he is running towards you. Instead he will continue running until he hits the far end wall. So step again in his path when he has reached the wall and let him charge at you again. Repeat the strafing as described above. After many hits he will finally fall, you will receive his weapon, the pwerful hammer, and a key.
SpoilerShow
For that one you can also trick him to run into a teleporter in Sequencis and instant-kill him by stepping on it at the right moment
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