sajon wrote:Ok,
Request approved
Asset Pack V2
Dropbox - https://www.dropbox.com/s/armuqzlvib0s5 ... 2.zip?dl=0
Asset Pack V2
Re: Asset Pack V2
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Re: Asset Pack V2
Well, thanks for that, but wasn't it supposed to be a not "final" version, according to Petri's comment above?
Re: Asset Pack V2
ahm - I cannot see a comment, that would mention something like this.
And also I don't know, what would be missing in the pack...
And also I don't know, what would be missing in the pack...
Re: Asset Pack V2
Eh sorry, it was Juho, not Petri:
juho wrote:The official pack is offline for now until Antti comes back from thailand and fixes everything. Sorry about that.
Re: Asset Pack V2
I believe "fixes everything" means the download. The pack itself seems to be complete.
Or do you miss something?
Or do you miss something?
Re: Asset Pack V2
I haven't looked through it yet, just wondering if it was the right version. Thanks!
Re: Asset Pack V2
Oh, wow.
I realize that the pack#2 is back online
I realize that the pack#2 is back online
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Re: Asset Pack V2
hi I downloaded the zip and unpacked itpetri wrote:Hi!
Download the asset pack here:
http://grimrock.net/extras/grimrock2_asset_pack_2.zip
Happy modding!
when I look at my documents they go Almost Human > Legend of Grimrock II > Dungeons
then where do I go to for instance add the new monsters? I see in the download that there are new monsters to use e.g. cave crab, drainage tentacles, never saw those in the original assets
so do I copy the cave crab folder to somewhere in Almost Human > Legend of Grimrock II > Dungeons? please give me a hint
Beleagured Castle LOGII complete
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Re: Asset Pack V2
still looking for the answer.......
I copied the snail to my mod assets
then looked in my Dungeon Editor to find monsters but no snail
I copied the snail to my mod assets
then looked in my Dungeon Editor to find monsters but no snail
Beleagured Castle LOGII complete
Re: Asset Pack V2
You have to add to your init file a line like
the init file is in the scripts folder.
Code: Select all
import "mod_assets/monsters/snail.lua"