[Open / Signup] One Room Round Robin 3 - Calling All Modders

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
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JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by JohnWordsworth »

Hey Jgwman! Welcome back to Grimrock!

Of course you are more than welcome to join in :). Never too late while there are rooms available! I will mark up room 19 for you now. I will head over to my PMs and reply to your questions also.

Welcome onboard!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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Jgwman
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Jgwman »

JohnWordsworth wrote:Hey Jgwman! Welcome back to Grimrock!

Of course you are more than welcome to join in :). Never too late while there are rooms available! I will mark up room 19 for you now. I will head over to my PMs and reply to your questions also.

Welcome onboard!
Great, thanks for the answers! I'll keep you updated as I get ready to integrate it.
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JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by JohnWordsworth »

Just wanted to post a quick update for everyone!

- I've been working out a few issues with the dungeon so far - nothing serious, just tidying things up and working on the general area a bit.
- I'm going to integrate Dhomochevsky's room this weekend.
- I'm hoping to twist someone's arm into doing a room next week - a couple of people have said "soon, but not next week", so I will keep PMing down the list until someone is ready now! Worse case, THOM will go next in a couple of weeks.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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aaneton
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by aaneton »

JohnWordsworth wrote:Just wanted to post a quick update for everyone!

- I've been working out a few issues with the dungeon so far - nothing serious, just tidying things up and working on the general area a bit.
- I'm going to integrate Dhomochevsky's room this weekend.
- I'm hoping to twist someone's arm into doing a room next week - a couple of people have said "soon, but not next week", so I will keep PMing down the list until someone is ready now! Worse case, THOM will go next in a couple of weeks.
Nice. Thank you for the update and for managing this.
My Grimrock mod (LoG1): The Onkalo Project
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Dhomochevsky
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Dhomochevsky »

Thx for your help with my room John, i send you a pm. Really thx.
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JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by JohnWordsworth »

No worries Dhomochevsky! It ended it being a bit more work than I imagined (just because there is no simple way to move everything around), so I hope that I've not broken anything. You can obviously have a check over it when you have a new PC :).
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by JohnWordsworth »

Just a quick update. sps999 has returned the dungeon (very much looking forward to trying out your room!). I will just go through your room this evening / tomorrow and then forward the dungeon on to THOM on Thursday.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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sps999
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by sps999 »

Lemme know if my puzzles made sense. I want to make sure I don't have creator bias too much for them.
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Jgwman
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by Jgwman »

Alright, I *think* most of the major work for my dungeon is done. I'm making a cutscene (or rather something to similar effect that will fit in my 3MB) and doing some finishing touches, but the point is that I should be fully prepared by the time the next integration slot is open. John, any estimate when you'll want me to go? I can wait as long as necessary, but I'd like to know when you're aiming. Don't know exactly how long I get to have it either, but I'll probably need at least one weekend. Thanks!
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JohnWordsworth
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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Post by JohnWordsworth »

@sps999: We'll have a few people run over the dungeon when we hit a certain number of rooms and then provide some feedback for designers. We'll fix silly little bugs (visual glitches etc.) and there will be an opportunity for designers to tweak their rooms later based on feedback if desired.

@Jgwman: Excellent progress! Great to hear things are going well. THOM has the room at the moment, and I have a bunch of fixes I can do for a week or so we could either slot you in around Thursday 6th August or we could wait until Thursday 13th August if you would prefer. Designers get the room for a week, but there will also be an opportunity later in the project for everyone to take the room for a couple of days here and there if you would like to fix bugs or respond to feedback.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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