[MOD] - Eye of the Atlantis - version 3j

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devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

For those who are really stuck on the pale tower level 2 statue puzzle, the answer is:

ONLY look if you've tried, looked at the other clues and STILL can't figure it out.

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Last Warning
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Looking away from statues toward buttons: 3 ,2,4,1,5

Of course, now I'm completely baffled by the pale tower level 3 puzzle
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It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by Drakkan »

devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)
Breath from the unpromising waters.
Eye of the Atlantis
devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

Drakkan wrote:
devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
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Are they saying I should throw something specific in the fields maybe?
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by Drakkan »

devnullicus wrote:
Drakkan wrote:
devnullicus wrote: Of course, now I'm completely baffled by the pale tower level 3 puzzle
SpoilerShow
It seems like all 4 teleporters take you back to the same spot in the middle of the room. I don't see any buttons on the walls, pressure plates, etc. I'm...stumped
and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
SpoilerShow
Are they saying I should throw something specific in the fields maybe?
you need to
SpoilerShow
enter the teleporters in the specific order. Try combine the texts in correct sentence, which will make sense so you will know correct order
Breath from the unpromising waters.
Eye of the Atlantis
devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

Drakkan wrote:
devnullicus wrote:
Drakkan wrote: and what about the text(s) sentences on the wall in the front of each of the teleporter ?;)

.... what about them?
SpoilerShow
Are they saying I should throw something specific in the fields maybe?
you need to
SpoilerShow
enter the teleporters in the specific order. Try combine the texts in correct sentence, which will make sense so you will know correct order
Ah, ok, now it makes more sense. SOME kind of feedback there would be helpful - a click or something maybe to let you know that something you did had some effect.
devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

Just as an FYI, in the "Think Fast" puzzle, if you do somehow survive the blast and then finish the puzzle, it crashes when you exit the room.
devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

In the Lake Underground Level 5, there are four alcoves with labels next to them. I've put what SHOULD work in them, but nothing seems to. Here's what I've tried.
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Fortune: fortune cookie
Fire: fire bomb, fire shard, torch, fire napalm
healing: healing potion, greater healing potion
silver: silver piece, mithril (i.e. "truesilver")
I'm not sure what else would work or make sense for those. What am I missing?

EDIT: Never mind - got it. The correct ingredients are somewhere in that list :)
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by Drakkan »

devnullicus wrote:Just as an FYI, in the "Think Fast" puzzle, if you do somehow survive the blast and then finish the puzzle, it crashes when you exit the room.
definitely bug, thanks for report
devnullicus wrote:In the Lake Underground Level 5, there are four alcoves with labels next to them. I've put what SHOULD work in them, but nothing seems to. Here's what I've tried.
I'm not sure what else would work or make sense for those. What am I missing?
EDIT: Never mind - got it. The correct ingredients are somewhere in that list :)
good .) all are two words items, not hard to conclude
Breath from the unpromising waters.
Eye of the Atlantis
Shaf
Posts: 53
Joined: Fri Jan 11, 2013 8:56 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by Shaf »

From my previous report in Level 3 of Watchtower , In Version 2d it appears as if the Invisible bridge never appears when I throw the rock and activate the button. Can someone please confirm.
devnullicus
Posts: 9
Joined: Thu Jul 09, 2015 11:51 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2d

Post by devnullicus »

Shaf wrote:From my previous report in Level 3 of Watchtower , In Version 2d it appears as if the Invisible bridge never appears when I throw the rock and activate the button. Can someone please confirm.
It definitely worked for me. Of course, the timing was a bit difficult, but once you figure out the trick, it works easily. The trick is to
SpoilerShow
hold the rock (or whatever), line up your cursor on the button to push. Turn, throw rock WITHOUT moving your mouse. Quickly turn back and again without moving mouse, click the button.
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