[MOD] - Eye of the Atlantis - version 3j

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
User avatar
DusnA
Posts: 15
Joined: Fri Nov 14, 2014 8:17 pm
Contact:

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by DusnA »

Hello Drakkan..
I just started with your mode.. looks good.. Thanks a lot - feeling a bit like in ISHAR III (the city f.e.)
Give me please just little hint..
SpoilerShow
I cannot find yellow pearl.. I guess it's in the territory in the north which needs a key (ornate??) but I cannot enter.. The other two ingrediences I ve got already.. My question is simple. Shall I go searching somewhere else first? - like "Outpost" or so.. I thought I would just try to follow the quest line (in compare with other mods - those "free exploration"..) And it looks like I should be able to find it now, but I am not.. :) Thanks..
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Drakkan »

DusnA wrote:Hello Drakkan..
I just started with your mode.. looks good.. Thanks a lot - feeling a bit like in ISHAR III (the city f.e.)
Give me please just little hint..
SpoilerShow
I cannot find yellow pearl.. I guess it's in the territory in the north which needs a key (ornate??) but I cannot enter.. The other two ingrediences I ve got already.. My question is simple. Shall I go searching somewhere else first? - like "Outpost" or so.. I thought I would just try to follow the quest line (in compare with other mods - those "free exploration"..) And it looks like I should be able to find it now, but I am not.. :) Thanks..
Hi DusnA,
thanks. All ingredients are inside the Rocky coast. The pearl is loot from
SpoilerShow
snail creature in the middle of this region
Breath from the unpromising waters.
Eye of the Atlantis
User avatar
DusnA
Posts: 15
Joined: Fri Nov 14, 2014 8:17 pm
Contact:

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by DusnA »

Ahh shiiit, man.. :(
SpoilerShow
I cannot find it. I have killed already everybody in that area yesterday night.. I remeber that snail, but not sure if I took it or not.. Maybe I sold it out in the shop.. :( Was like 4AM so I don't remember exactly.. :lol: Anyway, I really tried to search hard all the place, and cannot find it.. Will start the game again with "c" update.. Yesterday it crashed to me when I misclicked right button on empty hand.. I can see that you fixed this.. I can't move on..
P.S. - I know all the items are there.. I meant searching somewhere else for either some key (Ornate) or so, to open the rest of the places which are closed now.. (also I know there are these pannels on the floor in the see which blocks the entrance somewhere else.. I just wanted to make clear that my intuition is right.. I thought the last item must be somewhere like the other 2.. well.. pity. Now I have to solve that bloody cube puzzle again :)
EDIT: .. I just found out that I made (smart ass me) new save when entering Rocky Coast.. So I will try again from that point.. So.. . no cube puzzle :D :mrgreen:
EDIT2 -- well... ok.. If I knew that it's that piece of vegetable... :) I've been carrying that all the time with me before, but I put it into "flowers" section, and payed no attention to that.. arrrgh.. :oops: :oops:
User avatar
Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Drakkan »

DusnA wrote:Ahh shiiit, man.. :(
SpoilerShow
I cannot find it. I have killed already everybody in that area yesterday night.. I remeber that snail, but not sure if I took it or not.. Maybe I sold it out in the shop.. :( Was like 4AM so I don't remember exactly.. :lol: Anyway, I really tried to search hard all the place, and cannot find it.. Will start the game again with "c" update.. Yesterday it crashed to me when I misclicked right button on empty hand.. I can see that you fixed this.. I can't move on..
P.S. - I know all the items are there.. I meant searching somewhere else for either some key (Ornate) or so, to open the rest of the places which are closed now.. (also I know there are these pannels on the floor in the see which blocks the entrance somewhere else.. I just wanted to make clear that my intuition is right.. I thought the last item must be somewhere like the other 2.. well.. pity. Now I have to solve that bloody cube puzzle again :)
EDIT: .. I just found out that I made (smart ass me) new save when entering Rocky Coast.. So I will try again from that point.. So.. . no cube puzzle :D :mrgreen:
EDIT2 -- well... ok.. If I knew that it's that piece of vegetable... :) I've been carrying that all the time with me before, but I put it into "flowers" section, and payed no attention to that.. arrrgh.. :oops: :oops:
Mystery solved :d
Breath from the unpromising waters.
Eye of the Atlantis
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by trancelistic »

Hey. Very awesome. For me the game doesn't even start. ( version 2.1.18). I'm getting on error with resetExp.

Maybe I''ve missed something?
SpoilerShow
Starting new game (Eye of the Atlantis by Drakkan)
Game started

=== Software Failure ===

mod_assets/jkos/champions.lua:108: attempt to call method 'resetExp' (a nil value)
stack traceback:
mod_assets/jkos/champions.lua:108: in function 'loadChampion'
#champion_recruit_1.script:56: in function <#champion_recruit_1.script:54>
[string "Script.lua"]: in function 'sendMessage'
[string "Component.lua"]: in function 'triggerConnectors'
[string "Component.lua"]: in function 'callHook'
[string "Timer.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateComponents'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Thanks in advanced.
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Isaac »

trancelistic wrote:Hey. Very awesome. For me the game doesn't even start. ( version 2.1.18).
You need to update to version 2.2.3.
The resetExp() function is a new feature.
trancelistic
Posts: 275
Joined: Sat Jun 16, 2012 5:32 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by trancelistic »

Isaac wrote:
trancelistic wrote:Hey. Very awesome. For me the game doesn't even start. ( version 2.1.18).
You need to update to version 2.2.3.
The resetExp() function is a new feature.
Thanks isaac. Uhm I don't see it on the site. I got the standalone installer since I do not like Steam at all.
I can only find 2.1.17 on the ( this domain)

Could You link me?
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Isaac »

I don't know who you purchased it from; if not Gog, then the Humble Store? In either case, the place to update is your account page with the vendor.
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Dr.Disaster »

trancelistic wrote:
Isaac wrote:
trancelistic wrote:Hey. Very awesome. For me the game doesn't even start. ( version 2.1.18).
You need to update to version 2.2.3.
The resetExp() function is a new feature.
Thanks isaac. Uhm I don't see it on the site. I got the standalone installer since I do not like Steam at all.
I can only find 2.1.17 on the ( this domain)

Could You link me?
For Windows check http://www.grimrock.net/patch
For Mac re-download where you got the game from.
Last edited by Dr.Disaster on Mon Jun 01, 2015 4:39 pm, edited 1 time in total.
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: [MOD] - Eye of the Atlantis - RELEASED version 2c

Post by Isaac »

Dr.Disaster wrote:Check http://www.grimrock.net/patch
That's a neat thing to know. 8-)
Post Reply