Isle of the Deranged - Revision 1.1

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
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marten_1992
Posts: 146
Joined: Thu Nov 29, 2012 12:49 pm
Location: Germany

Re: Isle of the Deranged

Post by marten_1992 »

here we go...
https://app.box.com/s/3lt132vb6r88pb7fnbeqvy8gp185ub9o
that is what you wanted ?
bregdan anweald gafeluec ...
Lightangels
Posts: 108
Joined: Wed Mar 27, 2013 2:33 pm

Re: Isle of the Deranged

Post by Lightangels »

Yes ! and i swear there is nothing there !

Proof: http://www.hapshack.com/?v=vuOrD.png
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marten_1992
Posts: 146
Joined: Thu Nov 29, 2012 12:49 pm
Location: Germany

Re: Isle of the Deranged

Post by marten_1992 »

I ll check it
wait a minute

time passes
that way it looks in my savegame
https://app.box.com/s/8ktbabw6fkgf9gdlu0fvl9cjypw95y06
bregdan anweald gafeluec ...
Lightangels
Posts: 108
Joined: Wed Mar 27, 2013 2:33 pm

Re: Isle of the Deranged

Post by Lightangels »

Well... there we goes for another run on an other version lol
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marten_1992
Posts: 146
Joined: Thu Nov 29, 2012 12:49 pm
Location: Germany

Re: Isle of the Deranged

Post by marten_1992 »

best might be to load a save before moving the blocks
and just give it a new try, it s not really difficilt
good luck !
bregdan anweald gafeluec ...
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Zo Kath Ra
Posts: 937
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: Isle of the Deranged

Post by Zo Kath Ra »

Slayer82 wrote:Fuck! There is one stupid Plant Cluster that stops the player from progressing! I didn't see that one as it is covered by beach thickets and thorns.
You didn't use Ctrl-F in the dungeon editor to search for all instances of forest_plant_cluster_01 in your mod?
bewildering
Posts: 7
Joined: Tue Mar 03, 2015 11:26 pm

Re: Isle of the Deranged

Post by bewildering »

Hey,
Thanks for help.
I am trying to enable the console on my MacBook Pro. Any ideas? I changed the Console to true. But no luck with pushing the "~" key to enable. I notice the consolekey is set to 220 in the .cfg file.

I bought the humblebundle version, but then activated on Steam (I have no idea if this is important with regards to changing the .cfg file.)

And no need to apologize Slayer, it was a lot of effort to make the dungeon.
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Zo Kath Ra
Posts: 937
Joined: Sat Apr 21, 2012 9:57 am
Location: Germany

Re: Isle of the Deranged

Post by Zo Kath Ra »

bewildering wrote:I am trying to enable the console on my MacBook Pro. Any ideas? I changed the Console to true. But no luck with pushing the "~" key to enable. I notice the consolekey is set to 220 in the .cfg file.
You could try this:
1) In the LoG2 options menu --> key config, change the "Show Map" key to the console key you want to use.
2) Click Apply --> Apply and quit the game.
3) Look in grimrock.cfg for the line:
map = <number>
4) Copy the number into the line:
consoleKey = <number>
5) Restart the game and set the map key to the old value
bewildering
Posts: 7
Joined: Tue Mar 03, 2015 11:26 pm

Re: Isle of the Deranged

Post by bewildering »

Cheers Buddy! :D

Worked like a charm. The map key is '9' for my computer. No idea what '220' is on the keyboard.
Slayer82
Posts: 303
Joined: Thu Feb 05, 2015 10:19 am

Re: Isle of the Deranged

Post by Slayer82 »

Zo Kath Ra -
You didn't use Ctrl-F in the dungeon editor to search for all instances of forest_plant_cluster_01 in your mod?
There are 436 plant clusters. So, yes I did "Ctrl F" to search for them, but unfortunately I missed one. I was actually entertaining guests last night, but went out of my way to check the forums as I know people have free time on weekends. I had to fix the issue, and then upload it. I'd prefer not to read any comments directed at me form you anymore. Cheers!

Thanks for the pretentious feedback. I look forward to yet another error that I make, so that you can leave another fun-filled message.
Hurry! Start the mod again. There's more errors to find. ;)

As for the others, thank you for waiting, retrying, and replaying the mod. It was designed as a bit of fun, but things happen with mods this size. I really shouldn't be making excuses, however I understand the frustration of players and hope you are all enjoying it. At least with these new error fixes I have added new content so that's some kind of bonus. :)
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
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