Hi, the gravediger told you where he lost the key. You need searchthecharacter wrote:Great mod so far! I am really enjoying it!
But I need help and I don't know where else to turn...
I was pretty inebriated at the end of last night and I forgot what my quest details were today. The last thing I remember doing was returning with the second piece of the map, visiting the city counsel, and then speaking to the gravedigger guy. I then saved my game and today I can't figure out what to do. I don't see a key or anything in my inventory and I've retraced my steps everywhere. I'm worried that maybe a key didn't spawn for me or a bug occurred. Thanks in advance!
[MOD] - Eye of the Atlantis - version 3j
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
SpoilerShow
along the graveyard wall to find it
- Duncan1246
- Posts: 404
- Joined: Mon Jan 19, 2015 7:42 pm
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Hi Drakkan,
I have downloaded the last version, and try to play it, but each attempt to save make it crash, even with the healing crystal in the city. Clicking in an empty hand produces also a crash.
Another thing to note: elevations prevents monsters to hit (good for me, but...), it's the same with stairs (but also in the main game, it seems).
So perhaps I shall make another try, but without any save it's a bit too challenging for me
Duncan
I have downloaded the last version, and try to play it, but each attempt to save make it crash, even with the healing crystal in the city. Clicking in an empty hand produces also a crash.
Another thing to note: elevations prevents monsters to hit (good for me, but...), it's the same with stairs (but also in the main game, it seems).
So perhaps I shall make another try, but without any save it's a bit too challenging for me
Duncan
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Hi Duncan. what is the error you are getting ? Are you playing with MEDIUM texture setting ? It is clearly stated in the game description that saving with HIGH will crash the game.Duncan1246 wrote:Hi Drakkan,
I have downloaded the last version, and try to play it, but each attempt to save make it crash, even with the healing crystal in the city. Clicking in an empty hand produces also a crash.
Another thing to note: elevations prevents monsters to hit (good for me, but...), it's the same with stairs (but also in the main game, it seems).
So perhaps I shall make another try, but without any save it's a bit too challenging for me
Duncan
as for the monsters, this is also problem in main game, not sure what I can do here...
I will check the empty hand clicking problem. thanks
- Duncan1246
- Posts: 404
- Joined: Mon Jan 19, 2015 7:42 pm
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Right! I read it first... then I had forget to change settings, so I shall retry with medium textures.Drakkan wrote: Hi Duncan. what is the error you are getting ? Are you playing with MEDIUM texture setting ? It is clearly stated in the game description that saving with HIGH will crash the game.
as for the monsters, this is also problem in main game, not sure what I can do here...
I will check the empty hand clicking problem. thanks
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
download at:http://www.nexusmods.com/grimrock/mods/399/?
Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
hello,
I'm currently stuck in the magician tower, there is five statues and five buttons, any hint please?
Beside I don't want to talk to statues, my mother forbid it
also I got 2 scrolls from the swamp, there is 2-2 and 4-2 (or 2-4) written, I suppose they are related to the four buttons that open the spear door near the exit to pale village. Tryed to press 2 time the left button and so on, inverting sequence or by starting on the right way but that doesnt open the door.
The alchemist in pale village asked me to find some items, that I already have in my inventory, (I thinks that was an ice shard trophy, a stone golem hearth and couldn't remember the 3rd item) but she is not here anymore to take the items.
I'm currently stuck in the magician tower, there is five statues and five buttons, any hint please?
Beside I don't want to talk to statues, my mother forbid it
also I got 2 scrolls from the swamp, there is 2-2 and 4-2 (or 2-4) written, I suppose they are related to the four buttons that open the spear door near the exit to pale village. Tryed to press 2 time the left button and so on, inverting sequence or by starting on the right way but that doesnt open the door.
The alchemist in pale village asked me to find some items, that I already have in my inventory, (I thinks that was an ice shard trophy, a stone golem hearth and couldn't remember the 3rd item) but she is not here anymore to take the items.
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Hi therebongobeat wrote:hello,
I'm currently stuck in the magician tower, there is five statues and five buttons, any hint please?
Beside I don't want to talk to statues, my mother forbid it
also I got 2 scrolls from the swamp, there is 2-2 and 4-2 (or 2-4) written, I suppose they are related to the four buttons that open the spear door near the exit to pale village. Tryed to press 2 time the left button and so on, inverting sequence or by starting on the right way but that doesnt open the door.
The alchemist in pale village asked me to find some items, that I already have in my inventory, (I thinks that was an ice shard trophy, a stone golem hearth and couldn't remember the 3rd item) but she is not here anymore to take the items.
I'm currently stuck in the magician tower, there is five statues and five buttons, any hint please?
SpoilerShow
Age of the statues is the answer here. You need then click the buttons in the age-row. If you cannot guess it precisely you still will have like 4 possible ways how to do that, some statues are quite clear to guess.
Yes the scrolls are corresponding to this optional puzzle and reward. You need find four scrolls to solve it (or try by guess). Scrolls are basically tellingalso I got 2 scrolls from the swamp, there is 2-2 and 4-2 (or 2-4) written, I suppose they are related to the four buttons that open the spear door near the exit to pale village. Tryed to press 2 time the left button and so on, inverting sequence or by starting on the right way but that doesnt open the door.
SpoilerShow
how many times to push each button and in which sequence
You need stone heart, frozen shard and frozen etherweed (only one in whole game). This quest was broken in previous version of the dungeon, it was fixed in version 2.The alchemist in pale village asked me to find some items, that I already have in my inventory, (I thinks that was an ice shard trophy, a stone golem hearth and couldn't remember the 3rd item) but she is not here anymore to take the items.
-
- Posts: 27
- Joined: Fri Mar 29, 2013 5:20 am
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Great looking mod! I've just gotten into the city of Conwill and done some exploring. Loving seeing a city/urban area in this game, with the traditional tavern and shops.
A few issues I noticed in Conwill:
1) I got into trouble right away accidentally throwing objects behind tables, then I cannot retrieve the object. The worst was my attempt to lay a silver coin on the wrong table in the ogre's armor shop, which resulted in it being thrown behind a bar and appears to be lost. Whoops! I understand that the area behind the bar is "off limits" because of the armor on display, so maybe it is worthwhile just warning players to save first or otherwise be careful due to this game mechanics issue.
2) Upon first entry to the tavern I had a couple of conversation topic options that I did not complete. That dialog box now does not come back up. I feel like I might have missed some information and/or an opportunity to get a quest. Will the conversation options return at some point?
A few issues I noticed in Conwill:
1) I got into trouble right away accidentally throwing objects behind tables, then I cannot retrieve the object. The worst was my attempt to lay a silver coin on the wrong table in the ogre's armor shop, which resulted in it being thrown behind a bar and appears to be lost. Whoops! I understand that the area behind the bar is "off limits" because of the armor on display, so maybe it is worthwhile just warning players to save first or otherwise be careful due to this game mechanics issue.
2) Upon first entry to the tavern I had a couple of conversation topic options that I did not complete. That dialog box now does not come back up. I feel like I might have missed some information and/or an opportunity to get a quest. Will the conversation options return at some point?
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
thanks a lot.coreystinson wrote:Great looking mod! I've just gotten into the city of Conwill and done some exploring. Loving seeing a city/urban area in this game, with the traditional tavern and shops.
A few issues I noticed in Conwill:
1) I got into trouble right away accidentally throwing objects behind tables, then I cannot retrieve the object. The worst was my attempt to lay a silver coin on the wrong table in the ogre's armor shop, which resulted in it being thrown behind a bar and appears to be lost. Whoops! I understand that the area behind the bar is "off limits" because of the armor on display, so maybe it is worthwhile just warning players to save first or otherwise be careful due to this game mechanics issue.
2) Upon first entry to the tavern I had a couple of conversation topic options that I did not complete. That dialog box now does not come back up. I feel like I might have missed some information and/or an opportunity to get a quest. Will the conversation options return at some point?
1) good point with the tables, this should be fixable, I look onto it.
2) Well some conversations answers could make you miss some other information, but I am sure its nothing critical. In case you refused the quest you will not get chance for it again, so you have lost the opportunity to make some extra cash / bonuses in the worst case.
good luck with the exploration !
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Thanks for the help. Ok i m gonna try à bit more.
Mhhh there is 4 scrolls? They are welll hidden then (if they are all in the swamp)
Mhhh there is 4 scrolls? They are welll hidden then (if they are all in the swamp)
Re: [MOD] - Eye of the Atlantis - RELEASED version 2b
Earth Scroll not usable, Level 1 Earth Scroll Bought or found Requires Earth Skill of 2 And is called Poison Bolt , even with correct requirement cannot be learned or cast.
A little help with the Cemetery Level 2 Puzzle , cannot get Gates to open.
A little help with the Cemetery Level 2 Puzzle , cannot get Gates to open.
SpoilerShow
Tried to get Mummies to Activate the 4 Plate, they don't stay on the plates