[MOD] - Eye of the Atlantis - version 3j

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RMariano
Posts: 287
Joined: Mon Apr 02, 2012 1:16 pm
Location: Florida, USA
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Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by RMariano »

While I love the Dungeon..... The innovation is excellent and the plan is highly entertaining.

There seems to be a problem with right clicking an empty weapon slot (player hand).

The downgrade of textures is also a drag....

I'll wait for a finished product. I've restarted one time too many.
Regards,

RMariano
JimBob
Posts: 70
Joined: Fri Dec 07, 2012 2:55 pm
Location: North Yorkshire,England

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by JimBob »

Drakkan wrote:
JimBob wrote:This is one of the best mods I have played although it was a little too difficult in parts.I have visited all the obelisks but I am still not sure which square is the starting point for the treasure.Can you confirm the square position ?
Thanks again for a well designed mod.
Hi. thanks ! You start directly
SpoilerShow
in the front of the south door-gate leading into the Conwill
.
Make sure you have visited all the obelisks.
SpoilerShow
I have been to 9 obelisks.Is the starting square at coordinates 12,3 and facing south,or north into the city?
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Drakkan
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Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Drakkan »

JimBob wrote:
Drakkan wrote:
JimBob wrote:This is one of the best mods I have played although it was a little too difficult in parts.I have visited all the obelisks but I am still not sure which square is the starting point for the treasure.Can you confirm the square position ?
Thanks again for a well designed mod.
Hi. thanks ! You start directly
SpoilerShow
in the front of the south door-gate leading into the Conwill
.
Make sure you have visited all the obelisks.
SpoilerShow
I have been to 9 obelisks.Is the starting square at coordinates 12,3 and facing south,or north into the city?
I believe it is
SpoilerShow
12,1 facing south
. nine obelisks are all of them. In case you still do not reach the Treasure, please send me your save game, I could possibly check what is wrong.
Breath from the unpromising waters.
Eye of the Atlantis
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Drakkan
Posts: 1318
Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Drakkan »

hansbleeb wrote:i wait with that ***ing endboss till the new version is ready
if you mean the
SpoilerShow
dragon
there is no reason to wait. I am not planing new version curently, so you can try kill it and then find the treasure :)
Breath from the unpromising waters.
Eye of the Atlantis
Banaora
Posts: 162
Joined: Wed Jun 05, 2013 9:39 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Banaora »

I'm stuck in the swamp area:
SpoilerShow
I put weights on three pressure plates. The first two open gates so I could continue. But I don't know what the third one did. The one where you throw an item from above. Hope you guys know which one I mean. I can't find my way to pale village :(
[Edit] I solved it.
SpoilerShow
Didn't know that I have to jump on the plate to trigger it.
Banaora
Posts: 162
Joined: Wed Jun 05, 2013 9:39 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Banaora »

I'm now below the frozen lake east of pale village. Right at the beginning of the dungeon I fell into a pit
SpoilerShow
and managed to get upstairs again by putting a weight on the pressure plate behind the gate. But now my way is blocked by two pits and a teleporter behind one pit. I guess I have to somehow disable the teleporter to throw something on the pressure that's behind the teleporter. I've searched all the walls for buttons with no success. Did I miss a secret button or what can I do?
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Drakkan
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Joined: Mon Dec 31, 2012 12:25 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Drakkan »

Banaora wrote:I'm now below the frozen lake east of pale village. Right at the beginning of the dungeon I fell into a pit
SpoilerShow
and managed to get upstairs again by putting a weight on the pressure plate behind the gate. But now my way is blocked by two pits and a teleporter behind one pit. I guess I have to somehow disable the teleporter to throw something on the pressure that's behind the teleporter. I've searched all the walls for buttons with no success. Did I miss a secret button or what can I do?
this was unfortunately reported bug from previous version. It is fixed from version 2a so I suppose you play older version. To resolve it ou will need open console and type
SpoilerShow
dungeon_pit_trapdoor_26.pit:close()
or load previous save and do not follow this area with pit (you do not need go over the pit)
Breath from the unpromising waters.
Eye of the Atlantis
thecharacter
Posts: 1
Joined: Fri May 15, 2015 4:43 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by thecharacter »

Great mod so far! I am really enjoying it!

But I need help and I don't know where else to turn...

I was pretty inebriated at the end of last night and I forgot what my quest details were today. The last thing I remember doing was returning with the second piece of the map, visiting the city counsel, and then speaking to the gravedigger guy. I then saved my game and today I can't figure out what to do. I don't see a key or anything in my inventory and I've retraced my steps everywhere. I'm worried that maybe a key didn't spawn for me or a bug occurred. Thanks in advance!
Banaora
Posts: 162
Joined: Wed Jun 05, 2013 9:39 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Banaora »

Drakkan wrote:
Banaora wrote:I'm now below the frozen lake east of pale village. Right at the beginning of the dungeon I fell into a pit
SpoilerShow
and managed to get upstairs again by putting a weight on the pressure plate behind the gate. But now my way is blocked by two pits and a teleporter behind one pit. I guess I have to somehow disable the teleporter to throw something on the pressure that's behind the teleporter. I've searched all the walls for buttons with no success. Did I miss a secret button or what can I do?
this was unfortunately reported bug from previous version. It is fixed from version 2a so I suppose you play older version. To resolve it ou will need open console and type
SpoilerShow
dungeon_pit_trapdoor_26.pit:close()
or load previous save and do not follow this area with pit (you do not need go over the pit)
Hey Drakkan,

I'm playing version 2a. I will use the solution in your spoiler for now.
Banaora
Posts: 162
Joined: Wed Jun 05, 2013 9:39 am

Re: [MOD] - Eye of the Atlantis - RELEASED version 2b

Post by Banaora »

thecharacter wrote:Great mod so far! I am really enjoying it!

But I need help and I don't know where else to turn...

I was pretty inebriated at the end of last night and I forgot what my quest details were today. The last thing I remember doing was returning with the second piece of the map, visiting the city counsel, and then speaking to the gravedigger guy. I then saved my game and today I can't figure out what to do. I don't see a key or anything in my inventory and I've retraced my steps everywhere. I'm worried that maybe a key didn't spawn for me or a bug occurred. Thanks in advance!
The gravedigger told you where you find the key.
SpoilerShow
It is buried near the cemetery outside of the city - somewhere along the wall if I remember that correctly.
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