[MOD] - Eye of the Atlantis - version 3j
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
that I cannot say but I doubt it would make a difference
for me it worked best that way
Mortimer had a bow and a dagger as second weapon
my paladin was equiped with some magic clothing to increase his accuracy
Avae had some points in air magic and energy potions
and I did a lot of sliding
for me it worked best that way
Mortimer had a bow and a dagger as second weapon
my paladin was equiped with some magic clothing to increase his accuracy
Avae had some points in air magic and energy potions
and I did a lot of sliding
Last edited by marten_1992 on Sat May 02, 2015 9:56 am, edited 3 times in total.
bregdan anweald gafeluec ...
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
you sold your mortar ??
then get one somehow, you will have a hard time without it later
you got the hint about crypt level 2 ???
then get one somehow, you will have a hard time without it later
you got the hint about crypt level 2 ???
Last edited by marten_1992 on Sat May 02, 2015 9:58 am, edited 2 times in total.
bregdan anweald gafeluec ...
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
no not the mortal, but the ingredients.. and a lot of stuff i can not sell it... before i start the game all over with version 2a i go check the crypt level...marten_1992 wrote:you sold your mortar !!
then get one somehow, you will have a hard life without it later
you got the hint about crypt level 2 ???
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
then you should try to get some ingredients
you ll find etherweed in many underwater places
you ll find etherweed in many underwater places
Last edited by marten_1992 on Fri May 01, 2015 10:02 pm, edited 1 time in total.
bregdan anweald gafeluec ...
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
ha i feeling now a lawnmower mowing the grass........
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
seems you got it
have fun then !
have fun then !
bregdan anweald gafeluec ...
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
its better to play the game over again with a better timing.. my playing time was now almost 17 hours for 19/54 levels..marten_1992 wrote:then you should try to get some ingredients
you ll find etherweed in many underwater places
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
maybe
anyway keep your ingredients and be careful what you sell
and where to spend points
anyway keep your ingredients and be careful what you sell
and where to spend points
bregdan anweald gafeluec ...
Re: [MOD] - Eye of the Atlantis - RELEASED version 2
Hello, I'm Playing 1a version.
SpoilerShow
i can't solve Mummy puzzle, there is always one of them bellow the path, so i can't force it to stay on a plate because it is down ...
Tried to reset with the switch but same things happens, 3 up, 1 down ...
Tried to reset with the switch but same things happens, 3 up, 1 down ...
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
mummies
@Ektopl@sm
and be careful, the mummies very often fall down when they try to hit you and you step back one field
so trap one, save, trap the next and so on
and just be careful where you walk
SpoilerShow
destroy the mummy that has fallen down - not sure if that is necessary - reset the bridges and use the switch, new mummies will spawn and you can try again
so trap one, save, trap the next and so on
and just be careful where you walk
bregdan anweald gafeluec ...