I just assumed the elements were relating to something else.
Thanks for the hints, without spoiling it!

Now it's back to the mod.
Brilliant. Will try without looking at your hint 3's. thanksEnochDagor wrote:Hello Jaberwoke, thanks for trying my mod
Upper Catacombs - backstory - read if you have no idea where you areUpper Catacombs - the study - pit puzzle - knowledge is powerSpoilerShowThe notes (and diary) are very important throughout the game. There are two puzzles around the corner. While it may not be immediately apparent, this is Ilius' study that he made for himself (the note in the Upper Catacombs told you about it which is actually a ripped out page from his diary). Ilius has described that the language is a little different. The next room is a learning tool (hinted by the Knowledge is Power message.
Hint 1:Hint 2:SpoilerShowBe sure to read all of the wall texts before pulling levers (don't worry if you already have, it just makes it easier to catch on before pulling)Hint 3/Answer:SpoilerShowTry making sure that the Quiz/Sequence lever is Down. Then pull the other lever near it. Keep an eye on what changes.The Study - Pit Puzzle Pt 2SpoilerShowThis is Ilius' way of teaching himself how to count in Du'Gai. When you pull the lever, look at the wall text and mark the word and then count the number of pits that are CLOSED.
Hint 1:Hint 2:SpoilerShowOn the furthest wall, there is a wall text with words. How do those words relate to what is in the room?Hint 3/Answer:SpoilerShowPerhaps there is something to do with the resulting pits based on those wordsLower Catacombs Portal PuzzlesSpoilerShowPull the number lever until Chea appears. Put items on the closed pits. Pull the number lever until Lod appears. Put items on the closed pits. Pull the number lever until Teth appears and then pull it one more time. The result should happen. If it does not, pull the lever next to the 'Chea and Lod' wall text to retrieve the items and try again.
Hint 1:Hint 2:SpoilerShowThere are four levers where you came in. But pulling them does nothing. Perhaps there's a way to 'activate' them?Hint 3/Answer:SpoilerShowIn the north, there are some pits. Perhaps this has something to do with it? Further, if you got past that, the levers may not be working still, perhaps you should start over with them by putting them back the way there were to begin with and then start over pulling them.Hope that helps!SpoilerShowThrow a rock over the two pits in the north to activate the levers. Then, ONE AT A TIME, pull a lever down to open the corresponding portal. If more than one lever is down, the portals remain active.
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Good find. I didn't check that wall area for collisions. Dangit. Thanks! I'll have it fixed for my next release.Azel wrote:Possible wall issue in Upper Catacombs?
SpoilerShowIn the Northwest section of the dungeon there is a room with a locked gate and a skeleton mob inside. Next to the locked gate is a wall with a lever. However, I was able to walk directly through this wall. Inside the room is the Shaman Staff, Repeater, and Cuisse of Valor.
It seemed odd that I could just walk through a wall that has a lever on it. Is this a bug?