Hi Torham,Torham Zed wrote:I'm not sure what you mean by init.lua file, but I'll give it a go nonetheless. I might re-install the thing because I've fiddled with it beyond repair by now and I think I might have ruined it. Once that's done, I suppose I'll copy everything into my Mod Assets. Following the directions given, it would seem the Champion's folder would belong in the Dungeon folder, but that doesn't work. It also doesn't seem like the other two of the three script entities are connected to anything. Is that so? The one that brings up the GUI is connected to the trigger, obviously, but what about the other two? They just seem to float there. Won't they simply not do anything if they aren't connected, or at least selected to run-at-start?
It's true though. I'm not cut out for this and never will be. I just want to tell stories, that's all. In my experiments in Grimrock 1, I never had the courage to even attempt copying and pasting scripts. I suppose after I gained the self-confidence, I got carried away. Even so, I won't give up on it just yet.
I thank you for your response, and dealing with my defeatist tone. Your patience is appreciated.
Nobody has all the skills necessary to made a mod at the top, some are more scriptwriters than story tellers, some have graphics abilties and knowledge, some are better to conceive difficult puzzles... No matter! Each mod could find players who like it . And at the end, the story is a powerful tool to drive the whole thing. So, go on, and all the community will help when you needs so.
Duncan