No Tux No Bux
Re: No Tux No Bux
Now that GDC 2015 is over and quite a list of AAA titles are coming to Linux/SteamOS. I woondering if anything has changed regarding a Linux version of LoG2 or is that still an unknown? I saw the Mac version is now in beta, congrats on that.
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- Posts: 6
- Joined: Sat Jun 15, 2013 2:46 am
Re: No Tux No Bux
Just to add my 2 cents here about my views for a Linux version:
I've bought Grimrock 1 back when it was on Humble Bundle and the Linux port was the selling point for me, I played it loved every moment and even rebought it on GOG.com when it included the Linux version. I have fond memories of Stonekeep and Almost Human managed to bring them back to the modern age.
With the above experience in mind I assumed AH will support Linux with LoG2 as well so I bought it in good faith on release day, that one day a Linux version will come. It is very disappointing however to see that most dev comments point to an uncertain fate for the Linux version and honestly I don't see the reason:
1) Linux users are not much behind Mac.
2) You created an OpenGL renderer for Mac.
3) The Linux community is bigger than you might think, Steam may report 95.68% Windows, 3.23% OSX and 1.02% Linux but it doesn't mean it stops there. GOG.com has a big community and some of them are Linux users and don't use Steam at all.
A Linux version of LoG2 would be very much appreciated by your fans and Linux gamers alike. You've come this far, please consider making that one more step.
I've bought Grimrock 1 back when it was on Humble Bundle and the Linux port was the selling point for me, I played it loved every moment and even rebought it on GOG.com when it included the Linux version. I have fond memories of Stonekeep and Almost Human managed to bring them back to the modern age.
With the above experience in mind I assumed AH will support Linux with LoG2 as well so I bought it in good faith on release day, that one day a Linux version will come. It is very disappointing however to see that most dev comments point to an uncertain fate for the Linux version and honestly I don't see the reason:
1) Linux users are not much behind Mac.
2) You created an OpenGL renderer for Mac.
3) The Linux community is bigger than you might think, Steam may report 95.68% Windows, 3.23% OSX and 1.02% Linux but it doesn't mean it stops there. GOG.com has a big community and some of them are Linux users and don't use Steam at all.
A Linux version of LoG2 would be very much appreciated by your fans and Linux gamers alike. You've come this far, please consider making that one more step.
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: No Tux No Bux
Not really.DHalfHorned wrote:3) The Linux community is bigger than you might think
Assuming that the available hard- and software is developed enough the next logical step would be iOS and Android ports.