Not to brag but it took me four tries from the beginning (with quick saves of course). At first try it indeed seemed like an impossible task but then I improved vastly on each attempt and at the last try, I didn't even put "all in". Could have been harder . Played at normal level. I was actually expecting the game to continue after the dragon thinking it wasn't *that* hard after all...Firia wrote:It could be that I'm just to used to the Contemporary norm American RPG's like Skyrim over the classic challenge of old school dungeon crawlers, but Grimrock II is whooping my ass!
I'm not very far, just to the caves of ... Desura? I think, that's what it's called. The one with frost elemental(s) and huge king crab monsters. I've got the default party, with my front-most fighters being light and heavy arms/armor. My alchemist is a reach-melee supporter, and my mage is spread across several elemental magics (2 fire, 1 earth, 1 water). Monsters are kicking my butt! The stone elementals outside the dungeon were a beast to beat, and the zombies in the near by bog almost always kill the front line fighters before the mage can eek out a victory with magics. Now these Crabs in Desura dungeon are taking the party down with hardly a fight.
Any suggestions on how to ease my adventure?
Difficulty so high!
Re: Difficulty so high!
Re: Difficulty so high!
Hipster wrote:Not to brag but it took me four tries from the beginning (with quick saves of course). At first try it indeed seemed like an impossible task but then I improved vastly on each attempt and at the last try, I didn't even put "all in". Could have been harder . Played at normal level. I was actually expecting the game to continue after the dragon thinking it wasn't *that* hard after all...Firia wrote:It could be that I'm just to used to the Contemporary norm American RPG's like Skyrim over the classic challenge of old school dungeon crawlers, but Grimrock II is whooping my ass!
I'm not very far, just to the caves of ... Desura? I think, that's what it's called. The one with frost elemental(s) and huge king crab monsters. I've got the default party, with my front-most fighters being light and heavy arms/armor. My alchemist is a reach-melee supporter, and my mage is spread across several elemental magics (2 fire, 1 earth, 1 water). Monsters are kicking my butt! The stone elementals outside the dungeon were a beast to beat, and the zombies in the near by bog almost always kill the front line fighters before the mage can eek out a victory with magics. Now these Crabs in Desura dungeon are taking the party down with hardly a fight.
Any suggestions on how to ease my adventure?
SpoilerShow
There is actually a alternative ending and a additional boss still to go!