http://www.nexusmods.com/legendofgrimrock2/mods/29/
The Info:
There are in fact 2 tilesets that come inside these files.
The Winter Tileset and an Urban Town tileset.
These tilesets will be updated over time with new assets, I will try to take great care in never renaming any asset after its release so that people should always be able to update there mods in progress.
The two tilesets can be imported separately to your mod by placing the following lines into your init.lua
import "mod_assets/sx_winter_tileset/scripts/sx_winter_tileset_init.lua"
import "mod_assets/sx_urban_town/scripts/sx_urban_town_init.lua"
... and copy the respected folders to your mod.
The init.lua on the example dungeon also has party hooks for the particles and sounds for the environmental effects (snow / rain etc) , you need to copy that over to your party hooks.
Please have a look at the dungeon file that comes with this mod with the editor to play through an example.
It will answer many questions for you.
The script (yes only one) inside the example has comments to help you leverage what can be done with these assets,
like how to make it snow, how to stop it, how to start the rain etc, its all really basic.
You can list out all the winter assets in your asset browser by using the keyword winter
You can list out all the urban assets in your asset browser by using the keyword urban
Some miscellaneous assets ( like sx_barrel_chest ) that don't really belong to one or the other can all be found by using the keyword sx_
All assets in these files start with the prefix sx_
There are 8 tiles included to paint with.
autumn_trees_large
winter_frozen_lake
winter_ground_1
winter_ground_2
winter_ground_3
winter_trees_large
winter_trees_small
winter_wall
The Work:
Most of the 3D models are just re-skinning of the original Forest and Beach models from LoG2
We also have some custom 3D models or modified LoG2 models by Skuggasveinn.
The snow and ice sounds where recorder by Skuggasveinn on location at Snæfellsjökull glacier in Iceland, and at the national park Heiðmörk.
The door sound was created by Skuggasveinn.
The rain loop was worked out of sample by Skuggasveinn that came from http://www.soundbible.com (see http://soundbible.com/about.php for details)
The silent sound came from Phitt.
The Rain emitter Particle effect is a copy/paste from an example that minmay did (the rain drop sprite is Skuggasveinn)
The Thanks:
For helping me out with advice, critique and testing over at the Grype
Drakkan
John Wordsworth
Isaac
msyblade
The Show:
Snowy waste with the winter sky.
No like I said, this will get updated and the community can have a lot to say with what, so if this fits in your mod, please try it out and give me feedback on what can be added or improved (within reason )
hope you will enjoy.
Skuggasveinn.