Just discovered that saving game in my custom dungeon, closing game and starting again, then loading saved game doesn't load all of initial settings.
In some maps i used 'setWorldPositionY(number)' and 'setSubtileOffset(n, m)' in a script object (outside of a function), to place items exactly where i want, and works almost always good. Unfortunately i discovered that after exporting my dungeon if i save my position and continue playing later (after closing and loading again the game) some of those settings are loaded properly some other doesn't; even in same script object some settings are loaded someone else doesn't. Can't imagine why.
Anyone has encountered same or similar problem? Anyone has some clue to help me solve this really big problem.