[WIP] Under Nemistide

Are you looking for fun Custom Dungeons that you could play or do you want to share your mod with others? Then this forum is for you!
ninjanerdbgm
Posts: 28
Joined: Tue Nov 04, 2014 6:53 pm

Re: [WIP] Under Nemistide

Post by ninjanerdbgm »

I've released an update to the Steam Workshop and Nexus.

Thanks to darkatton reporting some bugs, I managed to fix a pretty serious gamesave issue.

Version 0.29 Changelog

- Fixed a huge bug that crashed the game when trying to save after picking up the watch and gem.
- This issue also happened when picking up the golem orb. That issue is also resolved.
- Added more possible solutions to the math-lever puzzle.
ninjanerdbgm
Posts: 28
Joined: Tue Nov 04, 2014 6:53 pm

Re: [WIP] Under Nemistide

Post by ninjanerdbgm »

Hey guys, a super big update. I encourage people who like horror to try out my mod. I could use the feedback!

Version 0.5 Changelog:

- Added The Lost City
- Added The Prison
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Spathi
Posts: 199
Joined: Tue Mar 20, 2012 4:33 am
Location: Melbourne Australia

Re: [WIP] Under Nemistide

Post by Spathi »

Game crashes when I try to save anywhere.

Under Nemistide - NEW-9-0-5.zip
Game Version: 2.1.18
SpoilerShow

Code: Select all

=== Software Failure ===

[string "Script.lua"]:0: attempt to concatenate field 'id' (a nil value)
stack traceback:
	[string "Script.lua"]: in function 'saveValue'
	[string "Script.lua"]: in function 'saveState'
	[string "GameObject.lua"]: in function 'saveState'
	[string "Map.lua"]: in function 'saveState'
	[string "GameMode.lua"]: in function 'saveGame'
	[string "SaveGameMenu.lua"]: in function 'update'
	[string "GameMode.lua"]: in function 'update'
	[string "Grimrock.lua"]: in function 'display'
	[string "Grimrock.lua"]: in main c
Wuaffel
Posts: 3
Joined: Sat Jan 03, 2015 8:34 pm

Re: [WIP] Under Nemistide

Post by Wuaffel »

I'm stuck in the room with the four pressure plates and the 3 switches can anyone give me some tips?
Shaf
Posts: 53
Joined: Fri Jan 11, 2013 8:56 pm

Re: [WIP] Under Nemistide

Post by Shaf »

Activate the pressure plates before activating the switches.
Wuaffel
Posts: 3
Joined: Sat Jan 03, 2015 8:34 pm

Re: [WIP] Under Nemistide

Post by Wuaffel »

That does not really help me
Shaf
Posts: 53
Joined: Fri Jan 11, 2013 8:56 pm

Re: [WIP] Under Nemistide

Post by Shaf »

Wuaffel wrote:That does not really help me
Sorry , Currently I can't test I am having the same save game crashing Spathi reported.
As soon as that issue gets fixed I post better a better hint, it took me a while to figure it out also.
Wuaffel
Posts: 3
Joined: Sat Jan 03, 2015 8:34 pm

Re: [WIP] Under Nemistide

Post by Wuaffel »

Oh great thanks, really appreaciate it
Shaf
Posts: 53
Joined: Fri Jan 11, 2013 8:56 pm

Re: [WIP] Under Nemistide

Post by Shaf »

I had to reinstall the older Steam Version cannot save with the Latest Nexus version, crashes game immediately with both Steam 2.1.18 Version and NON-DRM 2.1.17 version.
Here's the 4 plate 3 switch solution.
Put Item on NW and SE Plates then Activate Switch on S Wall.
Take Item off NW and SE Plates.
Place Item on SE and SW Plates then Activate Switch on W Wall.
Take items off SE and SW Plates.
Place Item on SW, NE and NE plates and Activate Switch on E Wall.
The NW wall will open, Fight the creatures rthe Activate the switch on the NW Wall. The door on the SW wall will open.
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Duncan1246
Posts: 404
Joined: Mon Jan 19, 2015 7:42 pm

Re: [WIP] Under Nemistide

Post by Duncan1246 »

Hello!
I am also working on a mod, and I know it isn't very easy to test himself... so I begin to play it. But the game crashes at the first save. Here are my first remarks (to be continued, if the crashing bug is fixed):
SpoilerShow
Walkthrough Nemistide

Starting with experimented party lev 12 in easy mod (yes, i know, it's unfair, but Fighting isn't the part I prefer in game)

Remarks on the way:
-- too huge amount of barrels in the great entry hall without any purpose, the notes point the existence of the plates, so hidding them is irrelevent and it's boring to destroy them one by one with bare hands.
-- lying note: what is this? a cap and gloves aren't an armor!
-- why so much food? perhaps others places lack it?
-- Aïe!! A save failure:
=== Software Failure ===

[string "Script.lua"]:0: attempt to concatenate field 'id' (a nil value)
stack traceback:
[string "Script.lua"]: in function 'saveValue'
[string "Script.lua"]: in function 'saveState'
[string "GameObject.lua"]: in function 'saveState'
[string "Map.lua"]: in function 'saveState'
[string "GameMode.lua"]: in function 'saveGame'
[string "SaveGameMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
The Blue Monastery (LOG1)
download at:http://www.nexusmods.com/grimrock/mods/399/?

Finisterrae(LOG2)
download at:http://www.nexusmods.com/legendofgrimrock2/mods/61/?
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