Top right, bottom left and mid left.
The Legend of the Lost Dwarf Kingdom of Kahrak'arul
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
[quote="OGDA"]@BarryBGB
Are you talking about the upper level of Chambers of Servants?
SpoilerShow
After you have pulled the lever in the upper level (in the west at the medusa fight) three doors open in the upper level with pits behind every door.
Top right, bottom left and mid left.
Top right, bottom left and mid left.
SpoilerShow
If you can give me the coordinates I could just jump there. I am no where near any of this now.
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
Exemple of use teleport via console is type party:setPosition(19,28,0,0,31) so it is not long. Problem is I do not know my current position and map ID. Command for check current position and mapid is print(party:getPosition()) but is no work for me - console give me just number '4' all the time.
Console Teleport
Console Teleport
SpoilerShow
The console command to move the party to another location in the game is
party:setPosition(a,b,c,d,e)
Parameter a: X Coordinate
Parameter b: Y Coordinate
Parameter c: Facing (0=North, 1=East, 2=South, 3=West)
Parameter d: Elevation
Parameter e: Map ID
Example: party:setPosition(19,28,0,0,31)
This will teleport the party to:
X Coordinate=19
Y Coordinate=28
Facing North=0
Elevation=0
Map ID=31
print(party:getPosition())
This command displays four numbers which represent your current
X Coordinate, Y Coordinate, Facing, and MapID
print(party:getElevation())
This command displays one number which represents your current elevation
Whole tutorial - http://steamcommunity.com/sharedfiles/f ... ideModal=1
party:setPosition(a,b,c,d,e)
Parameter a: X Coordinate
Parameter b: Y Coordinate
Parameter c: Facing (0=North, 1=East, 2=South, 3=West)
Parameter d: Elevation
Parameter e: Map ID
Example: party:setPosition(19,28,0,0,31)
This will teleport the party to:
X Coordinate=19
Y Coordinate=28
Facing North=0
Elevation=0
Map ID=31
print(party:getPosition())
This command displays four numbers which represent your current
X Coordinate, Y Coordinate, Facing, and MapID
print(party:getElevation())
This command displays one number which represents your current elevation
Whole tutorial - http://steamcommunity.com/sharedfiles/f ... ideModal=1
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
Sounds like you're playing an old version of Grimrock. You should update to 2.1.18.drayko wrote:Command for check current position and mapid is print(party:getPosition()) but is no work for me - console give me just number '4' all the time.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
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- Joined: Wed Jan 07, 2015 8:04 pm
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
Really love this but I am a bit stuck.
SpoilerShow
I cant seem to find the last ice guardian figurine. I have the one from the southeast corner of the inner sanctum, one from the forgotten library, and one from the supply room. Any help?
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
A very good mod if a little tough in places without the crystals. Before I move on to the sewers I have a question
SpoilerShow
In the Catacomb Lower Level North East corner there is a pit. Above the pit it looks like there is a button but I can find now way of closing the pit.
- TheNiagaraGuy
- Posts: 11
- Joined: Tue Jan 06, 2015 9:45 pm
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
I am using Latest patched version update to .18
I am using Kahrak'arul 1.01
I am using Kahrak'arul 1.01
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
@thelordplatypus
@Jaberwoke
SpoilerShow
That level is not the inner sanctum but an ancient dwarf structure.
There is one in the southeast (that you found) and one in the northwest.
There is one in the southeast (that you found) and one in the northwest.
SpoilerShow
Throw a stone along that hallway.
- TheNiagaraGuy
- Posts: 11
- Joined: Tue Jan 06, 2015 9:45 pm
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
I am giving .17 a try now... I have a Snapshot in my Virtual Windows of before the Upgrade to .18
I will keep everyone posted...
P.S. It is SUCH a good Mod I will restart if need be.
I will keep everyone posted...
P.S. It is SUCH a good Mod I will restart if need be.
- TheNiagaraGuy
- Posts: 11
- Joined: Tue Jan 06, 2015 9:45 pm
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
No Go...
f I knew the coordinates to get over this triggered square... party:setPosition(x,x,x,x,x)
I will wait for a bit to find out what is past this door, by the maker of this dungeon. If I really need to go there or how to teleport past the door. I am good with console and can spawn the needed key or what ever... or it it is just goodies I can do without.
f I knew the coordinates to get over this triggered square... party:setPosition(x,x,x,x,x)
I will wait for a bit to find out what is past this door, by the maker of this dungeon. If I really need to go there or how to teleport past the door. I am good with console and can spawn the needed key or what ever... or it it is just goodies I can do without.
Re: The Legend of the Lost Dwarf Kingdom of Kahrak'arul
Thank you. Never thought of that.OGDA wrote:@JaberwokeSpoilerShowThrow a stone along that hallway.