Thanks for the suggestions.
Just found what was causing the minimap problem, I had a couple of test floors using the same co-ords as floor 5 and 6.
Code: Select all
spawn ("dungeon_door_portcullis", level_index, herei, herej+1, 0, 0, stair_door_ID).door:setDoorState("open")
The Steam version was outdated? Steam's always been a bit iffy with workshop auto updates. If you go to custom dungeons in game and click on the dungeon though, there should be a "download latest version" button.eLPuSHeR wrote:Downloaded this time from Nexus. I think my version was outdated.