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While waiting for the next Glögg coding cession (that I hopefully won't miss because of being at work ), and requesting a get/set party speed modifier, are you people aware of a way to freeze the party in place (not mentionning the paralysis condition, I justwant to prevent the party from moving). If you know a way to change the speed, I am interested, too ^^
I'm not yet familiar with the differences in syntax for party hooks in LoG2, but in LoG1 we would put an onMove hook on the party, which connects to a counter. If the counter reads 0 then onMove returns false. Then it was just placing a pad to decrement the counter to 0, and a timer to increase it to 1 when ready to allow movement again.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture." Hotel Hades
I already have a quite complex exhaustion system. However, it only increases food consumption so far. I will try the return false for onMove hook, although I think it doesn't work. I will check this evening. Thanks for the tips anyways
I check, "return false" works like a charm. It should be really easy to check some variables or function to return false, than have a delayed call or timer setting the return to true. I will try this, sounds fun.