[MOD] Halls of Barrian v1.0.3 released
Re: [MOD] Halls of Barrian v1.0.3 released
v1.0.3 is released. There is only one bug fix in this release but it was a particularly nasty one, and since at least two people have already run into it, I decided it was worth releasing a new version for.
Re: [MOD] Halls of Barrian v1.0.3 released
I just started playing Barrian the other day. Having a lot of fun but I'm stuck on level 2:
Also, in the Ogre level:
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I can't figure out how to defeat the cube. I'm in the room where you sacrifice the weapon of power to arm the apparatus, and have caught the cube in the blast of the apparatus a few times, but it doesn't seem to do anything. What am I meant to be doing here?
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At the beginning, if you back down the stairs immedietly upon seeing the first ogre, you get teleported to the library level, and completely miss out on the Ogre level. Not sure if this is a bug or not. If not, maybe make the door between the ogre level and the stairs to the library openable from both sides, so you can still experience the ogre level when teleported to the library.
Re: [MOD] Halls of Barrian v1.0.3 released
It sounds like you are on the right trackRuaDragon wrote:I just started playing Barrian the other day. Having a lot of fun but I'm stuck on level 2:
SpoilerShowI can't figure out how to defeat the cube. I'm in the room where you sacrifice the weapon of power to arm the apparatus, and have caught the cube in the blast of the apparatus a few times, but it doesn't seem to do anything. What am I meant to be doing here?
SpoilerShow
it takes 3 direct hits to kill it. You can tell it's a direct hit because you will see fireballs come off the side of the cube.
Hmm, that is probably a bug. I may have one of the teleporters set to the wrong level. I will check it when I get some time.RuaDragon wrote: Also, in the Ogre level:SpoilerShowAt the beginning, if you back down the stairs immedietly upon seeing the first ogre, you get teleported to the library level, and completely miss out on the Ogre level. Not sure if this is a bug or not. If not, maybe make the door between the ogre level and the stairs to the library openable from both sides, so you can still experience the ogre level when teleported to the library.
Re: [MOD] Halls of Barrian v1.0.3 released
Great mod, I love the concept of each level having a theme and a boss fight! But I am horrible at puzzle solving, I find myself unable to figure out the puzzle on level one with the wall opening halfway before closing again
- sapientCrow
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Re: [MOD] Halls of Barrian v1.0.3 released
just started playing this mod.
I was curious if you can give a hint to the wall text (the warrior's shields go in their places)
I been wandering around trying to place them on the ground at different spots.
I was curious if you can give a hint to the wall text (the warrior's shields go in their places)
I been wandering around trying to place them on the ground at different spots.
Re: [MOD] Halls of Barrian v1.0.3 released
If I remember this puzzle correctlysapientCrow wrote:just started playing this mod.
I was curious if you can give a hint to the wall text (the warrior's shields go in their places)
I been wandering around trying to place them on the ground at different spots.
SpoilerShow
you need to place an item on each of the statues in the room
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Re: [MOD] Halls of Barrian v1.0.3 released
no you dont put the shields on the statues, no statues here... the hint here is the level 'has four corners'...they click
Re: [MOD] Halls of Barrian v1.0.3 released
I've been playing it and it's very interesting now, the puzzles are different and not too hard, food is a bit scarce at times but that can be a good thing as its another challenge.