Okay, I admit that I'm running amuck with setWorldPosition - it's just way too cool. So I created some scripts to create and adjust the positions of walls for special occasions. First, I lowered the walls to give a cool, stem-wall that the party can see over, shoot over, but can't cross. Secondly, I pushed some walls back to allow some other receptor pipes to show through, built into the walls. While these techniques have worked well and the new positions for buttons, lever, and lanterns have survived restores, sadly the wall movements don't. I guess the lesson learned is that a scripter shouldn't solve model challenges with scripts, but it was so easy!
Stem Wall - Before and After Restore:
After Restore:
I've been replaying Skuggasveinn's "Broken Wall" tutorial (to make my own walls), but man is he fast on those Blender clicks! Now I'm watching Blender tutorials! Help! Will I never have a real life again!
Cheers, -Lark