Code: Select all
MaterialEx
Map
GameObject
PartyComponent
Champion
ModelComponent
AnimationComponent
LightComponent
ParticleComponent
SoundComponent
LeverComponent
LockComponent
SpawnerComponent
PitComponent
CounterComponent
ControllerComponent
TimerComponent
WallTextComponent
ButtonComponent
FloorTriggerComponent
WallTriggerComponent
TeleporterComponent
StairsComponent
SocketComponent
SurfaceComponent
SkyComponent
DoorComponent
TileDamagerComponent
CloudSpellComponent
IceShardsComponent
ProjectileComponent
ProjectileColliderComponent
ProjectileImpactComponent
MonsterGroupComponent
ObstacleComponent
MonsterComponent
PoisonedMonsterComponent
BurningMonsterComponent
MonsterActionComponent
MonsterMoveComponent
MonsterTurnComponent
MonsterAttackComponent
MonsterChargeComponent
BrainComponent
HealthComponent
MapMarkerComponent
MapGraphicsComponent
ItemComponent
AmmoItemComponent
BombItemComponent
UsableItemComponent
ScrollItemComponent
SpellScrollItemComponent
ContainerItemComponent
TorchItemComponent
ItemActionComponent
EquipmentItemComponent
MeleeAttackComponent
ThrowAttackComponent
RangedAttackComponent
FirearmAttackComponent
CastSpellComponent
ScriptComponent
PushableBlockComponent
PushableBlockFloorComponent
SecretComponent
ChestComponent
GoromorgShieldComponent
BeaconFurnaceControllerComponent
FogParamsComponent
BlastComponent
ClickableComponent
CrystalComponent
FogParticlesComponent
GravityComponent
TinyCritterControllerComponent
UggardianFlamesComponent
WaterSurfaceComponent
WaterSurfaceMeshComponent
BossFightComponent
__proxyClass
Code: Select all
AmmoItemComponent
AnimationComponent
BeaconFurnaceControllerComponent
BlastComponent
BombItemComponent
BossFightComponent
BrainComponent
BurningMonsterComponent
ButtonComponent
CastSpellComponent
Champion
ChestComponent
ClickableComponent
CloudSpellComponent
ContainerItemComponent
ControllerComponent
CounterComponent
CrystalComponent
DoorComponent
EquipmentItemComponent
FirearmAttackComponent
FloorTriggerComponent
FogParamsComponent
FogParticlesComponent
GameObject
GoromorgShieldComponent
GravityComponent
HealthComponent
IceShardsComponent
ItemActionComponent
ItemComponent
LeverComponent
LightComponent
LockComponent
Map
MapGraphicsComponent
MapMarkerComponent
MaterialEx
MeleeAttackComponent
ModelComponent
MonsterActionComponent
MonsterAttackComponent
MonsterChargeComponent
MonsterComponent
MonsterGroupComponent
MonsterMoveComponent
MonsterTurnComponent
ObstacleComponent
ParticleComponent
PartyComponent
PitComponent
PoisonedMonsterComponent
ProjectileColliderComponent
ProjectileComponent
ProjectileImpactComponent
PushableBlockComponent
PushableBlockFloorComponent
RangedAttackComponent
ScriptComponent
ScrollItemComponent
SecretComponent
SkyComponent
SocketComponent
SoundComponent
SpawnerComponent
SpellScrollItemComponent
StairsComponent
SurfaceComponent
TeleporterComponent
ThrowAttackComponent
TileDamagerComponent
TimerComponent
TinyCritterControllerComponent
TorchItemComponent
UggardianFlamesComponent
UsableItemComponent
WallTextComponent
WallTriggerComponent
WaterSurfaceComponent
WaterSurfaceMeshComponent
__proxyClass
Code: Select all
-------------------------------------
Console
.warn
.setSuppressWarnings
-------------------------------------
Config
.getKeyBinding
.getRenderingQuality
-------------------------------------
Time
.systemTime
.deltaTime
.currentTime
-------------------------------------
Dungeon
.getMap
.getMaxLevels
------------------------------------
Editor
.isRunning
------------------------------------
GameMode
.unlockAchievement
.setCamera
.fadeOut
.fadeIn
.advanceTime
.getTimeOfDay
.setTimeOfDay
.getEnableControls
.setEnableControls
.getTimeMultiplier
.setTimeMultiplier
.getStatistic
.getMaxStatistic
.setMaxStatistic
.showImage
.playStream
.playVideo
.completeGame
------------------------------------
Global functions
delayedCall
toLocal
getDirection
getForward
findEntity
hudPrint
getMouseItem
setMouseItem
playSoundAt
playSound
shootProjectile
damageTile
rollDamage
print
spawn