badhabit wrote:Phitt wrote:badhabit wrote:
TL,NR: Steam technically nice, political highly debatable
I used to be a Steam hater, in fact I only started using Steam to get my LoG 1 mod on the Steam Workshop and because I was annoyed that some people could use the beta editor while I couldn't. But now, after two years with Steam I can say that most of the complaints people have about Steam are unfounded. To reply to your specific post:
1. You always buy a license to use a game, that was even the case back in the last millenium when you bought a nice boxed set with a manual, a CD and some other goodies. So Steam didn't change anything in that regard, you never 'buy a game'. Not on GOG and not anywhere else.
Where I live (not in the states), I buy and owe my games. Which is great, I don't want Steam to take that away from me.
Phitt wrote:
2. Games getting revoked for no valid reason is fearmongering. I have never heard of anyone who got a game revoked he legally bought. That just doesn't happen. The worst thing that can happen to you is that they'll lock your account, which means you will still have access to all the games you bought, but you can't add any new games, can't use your inventory or the market anymore. And they'll only lock your account if you do something clearly illegal.
Many , many examples for dubious or no reasons:
Thought: Do We Own Our Steam Games? or
Steam proves we don’t own the games we buy, just google for "steam account bans"
Phitt wrote:
3. Never heard of a game where modding or hex-editing wasn't possible. Why would that be? I mod quite a lot and so far I didn't find any game that was unmoddable on Steam. Only multiplayer games can be problematic since the cheat protection system could give you a VAC ban if you played with a hex edited exe. But come on, not being able to hex edit multiplayer games is hardly a disadvantage I'd say. Not sure what you need local backups for when you can download the game at full speed anytime from anywhere on the world. Local backups are needed if you fear that your CD may get scratches and cease functioning, but thankfully those days are over.
update enforcement / hacking prevention /prevention of multiplayer exploits
Phitt wrote:
5. The refund policy...I currently have 616 games on my Steam account. Do you know how much I paid for those games? I guess around $300 maybe. That's an average of 50 cents per game. Do you really think the extremely low prices on Steam would be possible if people could sell their used games? Certainly not. Whether I buy 'used' copies from random people or whether I pay only a few dollars for my 'own' copy doesn't matter to me.
here you miss the point, it's not about money but respect and reasoanble service. If a customer buys a a full price game but found out the advertisment was wrong and he needs e.g. a game controller he should have the right for getting refund. Steam has no resonable policy, just "no refunds". While gog.com for instance has the reasonable policy "if not downloaded/installed or inside 30 days with technical problems, you can have refund"
Ok, going to talk both of you about some of this.
1. You don't own the game anymore. Ever. You never did. Because if you owned it, if it was completly 100% yours. You would be able to legally copy/clone it and give it away for free/sell it. Because it is yours, to do with as you want. You can't do that, you don't own ANY game you buy now a days.
2. 'Games getting revoked for no valid reason is fearmongering' This is true. The closest to this resently was when a lot of steam keys, like 3000+ I think, were stolen and sold on a third party site. People bought the keys, but the keys were stolen and so the COMPANY (not Steam, but the game creators) Locked those keys so they couldn't be used. That isn't Steam's fault, not even the company's fault. It's the CUSTOMERS fault for going onto shady, illegal, blackmarket like sites that steals steam keys and sells them. Insted of just... you know, going on Steam and buying the game? Basically, if a game of yours gets locked, It's 99.9% of the time YOUR fault, or the game company's fault, Not Steam.
3. While you can not tell it WHAT to update to, you CAN tell it to NOT update anymore! It is NOT forced! YOU Tell it when to update, to auto update, and can manually tell certain games to NOT update. "hacking prevention /prevention of multiplayer exploits" Umm... Yeah? Are you honestly telling me it's bad that companies don't want you cheating in multiplayer and ruining the experience for everyone? Besides, if you really were hacking/exploited, the pervention wouldn't actually stop you...
5. "The refund policy"..... ....... ....... I didn't know we were playing console. I thought we were talking about PC? You have never, NEVER been able to refund PC games. EVER. Not even physical copies. When you buy the game, it's locked to YOU, and can never be traded away. Because they are locked to a CD-key, Steam Key, Account, or something else like those. And if you DO give the game away, you violate a lot of terms of servuses, and Steam Key, and CD-keys are 1 time use.
If you only own 1 or 2 PC games, or mainly buy from the store physically, then I can understand not using Steam. If you own 10+ games tho, I can not understand just having a system that is so easy to use and next to no issues with buying, and then downloading and installing anytime you want on any number of computers you want, for any reason you want. You don't even need to be online to play them unless the game requires the internet to play.
Edit: PS. I forgot I wanted to talk about your "
and when you don't clash with the newly erected boundaries of the steam ecosystem, which is much smaller than the original PC ecosystem from the past where PC users had full control over their software and systems." Which is total bullshit. Games before steam, heck for years even after steam was invented, Games required a CD-Key, and if you cheated, changed things around, modded, or anything of the Like, the CD-Key would get banned and you wouldn't be able to play anymore without buying a brand new copy. Games now a days are more mod friendly, but not games back 10+ years ago. Games way back before the 2000 bearly have any kinda mods at all. Heck I think Half-life is one of the oldest games to have many mods made for it, a few of them becoming their own games, like CS, The Ship, and such, and that was one of, if not THE, first games onto Steam.