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Monsters have the "move" component. The syntax for adding connectors looks right to me. Yet, I get nothing. The hook function is not called. Please tell me I am missing something here??? I really hope there is a way to get this to work.
Last edited by MrChoke on Mon Nov 03, 2014 12:33 am, edited 1 time in total.
Thanks but Prozail solved it in another thread. Solved for dynamic adding of the hooks anyway.
For monsters, onMove() is now part of onPerformAction(). You get "move" and "turn" actions. Probably other ones too but that is the answer. I can't get these hooks to work when I define a monster though..