TheLegendaryNarwhal wrote:This is a firearms testing range that I built in the dungeon editor for the purpose of allowing you to test all the firearms in the game in a safe environment. First thing I've ever done on the workshop so any and all feedback is appreciated. I am working on a spell version of this so be on the lookout for that soon too!
Link:
http://steamcommunity.com/sharedfiles/f ... =331163390
Umm... Can I ask why? No offence or anything, but I can understand magic testing. To Memorize all the rune combos needed for the spells, and to see all the spells in the game... But what is the point of seeing... like what 3 different weapons? A Pistol, and a Pistol you have to reload. A rifle, and the cannon... They work just like bows and crossbows and slings, only they don't get the ammo back... It is really so complicated and new someone has to do into a testing range to figure out how to click on them?