function help()
script_entity_1.Helpscript()
end
It would then run a function called Helpscript in script_entity_1 This does not seem to work anymore. Does anyone know how? thxs

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function help()
script_entity_1.script.Helpscript()
end
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function ratscomplete1()
hudPrint("RATIGIN: Ahhh thank you and here is your reward, friends.")
spawn("dagger",5,10,12,0,0,"daggerat") -- Can this be easier, rather than all the coordinates---
altar_4.surface:addItem(daggerat.item)
end
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function ratscomplete1(caller)
hudPrint("RATIGIN: Ahhh thank you and here is your reward, friends.")
spawn("dagger", caller.go.level, caller.go.x, caller.go.y, caller.go.facing,
caller.go.elevation, "daggerat") -- Reference caller's coordinates---
altar_4.surface:addItem(daggerat.item)
end