This is a custom campaign that I am working on, I have been working on it for a couple hours a day after work and would like some hearty adventurers to help me find bugs, exploits, and give feedback.
Notes:
Takes about an hour to reach up to where I'm currently working.
Known bugs:
X[fixed]-Retrieving a certain item from a specific pedestal triggers a script to crash the game.
Story:
Your crew had a mutiny. Now you're here.
LINKS:
file dl: http://www.filedropper.com/rottenv06
steam: http://steamcommunity.com/sharedfiles/f ... earchtext=
Update 1:
Added more features to "The Deep Forest."
Added "The Nexus"
Added "Stronghold Reach"
Added some buried treasure chests (no maps yet)
Fixed a bug from previous version.
Update 2:
Changed "Stronghold Reach"'s name to "Prison Reach"
"Prison Reach" Map is now complete scripting and function-wise.
Some minor bug and map visuals fixed.
Update 3:
Finished the area "The Underground"
Updated the first secret in the game to work as intended.
Update 4:
Rebalanced first dungeon, "The Pit"
changes include:
SpoilerShow
Added additional ladder to water puzzle
Added hint for final lever
Added some anti-venom potions
Changed a key type to match lock
Added hint for final lever
Added some anti-venom potions
Changed a key type to match lock
Area "The Requisition" completed
Pics: