Outdoor elevation
Outdoor elevation
Hi,
For outdoor elevation , i know it's possible to make some hills buy modifying the map's height.
But is it possible to make elevation like in dungeons, to create for example small mountains that we can climb with ladders ?
Faerghail
For outdoor elevation , i know it's possible to make some hills buy modifying the map's height.
But is it possible to make elevation like in dungeons, to create for example small mountains that we can climb with ladders ?
Faerghail
Re: Outdoor elevation
you can use elevation only for tilesets which are supported. Which means no dungeon elevation. But with some trick you can insert for example swamp elevation inside your dungeon and then put manuly celing above that. Also all elevated tilesets need to be surounded by 0 height tiles of the same kind, so it is little tricky and little unpractical, but possible.
As for example clibable hills etc. definitely possible when we will have manulas and somebody will model / script these.
As for example clibable hills etc. definitely possible when we will have manulas and somebody will model / script these.
Re: Outdoor elevation
Outdoor elevation is fairly simple, but it looks like the edges of an elevation aren't drawn automatically. But you can just apply the appropriate edge yourself. Skugga's videos demonstrate something similar inside a dungeon. I just made a hill with a latter using same elevation approach and applying forest_elevation_edge objects on the sides of the hill.
Re: Outdoor elevation
I certainly do something wrong somewhere which must be very simple , but i can't find what is it.
For example , i'm trying to make a pond in an outdoor environment. I put the object water_surface somewhere on the map and i use the tile water_surface_surface_underground with elevation -1. The result is water surface above the ground... what is wrong in that plz ?
For example , i'm trying to make a pond in an outdoor environment. I put the object water_surface somewhere on the map and i use the tile water_surface_surface_underground with elevation -1. The result is water surface above the ground... what is wrong in that plz ?
- Skuggasveinn
- Posts: 562
- Joined: Wed Sep 26, 2012 5:28 pm
Re: Outdoor elevation
I always get some weird stuff going on if I start doing dungeon elevations with outdoor tiles.
Like Ixnatifual said, its easy to just elevate the grass and then manually place the edges around the grass, placing stairs and such like this http://www.zorglubb.net/grimrock/images ... ations.jpg
It looks ok but starts to get weird when you play it, the party can go up the stairs but sometimes not down the stairs, the party can fall from some ledges but not others etc.
It's just weird, haven't figured out way this happens or if I'm doing something wrong
Skuggasveinn.
Like Ixnatifual said, its easy to just elevate the grass and then manually place the edges around the grass, placing stairs and such like this http://www.zorglubb.net/grimrock/images ... ations.jpg
It looks ok but starts to get weird when you play it, the party can go up the stairs but sometimes not down the stairs, the party can fall from some ledges but not others etc.
It's just weird, haven't figured out way this happens or if I'm doing something wrong

Skuggasveinn.
Re: Outdoor elevation
curently water surface is always in floor between 0 and -1, no matter what you inputFaerghail wrote:I certainly do something wrong somewhere which must be very simple , but i can't find what is it.
For example , i'm trying to make a pond in an outdoor environment. I put the object water_surface somewhere on the map and i use the tile water_surface_surface_underground with elevation -1. The result is water surface above the ground... what is wrong in that plz ?
Re: Outdoor elevation
Yep , but water_surface_underground must be set to -1 i think.curently water surface is always in floor between 0 and -1, no matter what you input
I start again my level from scratch and this time it worked, but cant finf what i did wrong before.
Re: Outdoor elevation
Making some progress in outdoor elevation
Ixna and skugga , i tried to do what you said. I made an grass elevation and put manually the edges. The only thing i see is the reflection of the sky on the ground with zero elevation
EDIT : finally succeeded
the edges were incorrectly placed ^^
Thanks to you

Ixna and skugga , i tried to do what you said. I made an grass elevation and put manually the edges. The only thing i see is the reflection of the sky on the ground with zero elevation
EDIT : finally succeeded

Thanks to you

Re: Outdoor elevation
I also find many weird happenings when doing this. I tried to make some outdoor "buildings" with various non-forest sets, like dungeon and tomb wall. They work just fine by basically building all the sides, the top, the floor (with the forest floor underneath the inserted object floor), but the ladders do not behave correctly 100% of the time and I do not see what variable is different between them. BUT: if I use anything but the forest_ruins tileset, there are visible seams. So when I build a cube with the tomb set, you can see "sky" in a small horizontal line at the bottom. Argh.Skuggasveinn wrote:I always get some weird stuff going on if I start doing dungeon elevations with outdoor tiles.
Like Ixnatifual said, its easy to just elevate the grass and then manually place the edges around the grass, placing stairs and such like this http://www.zorglubb.net/grimrock/images ... ations.jpg
It looks ok but starts to get weird when you play it, the party can go up the stairs but sometimes not down the stairs, the party can fall from some ledges but not others etc.
It's just weird, haven't figured out way this happens or if I'm doing something wrong![]()
- Soaponarope
- Posts: 180
- Joined: Thu Oct 04, 2012 3:21 am
Re: Outdoor elevation
Just started to play with new editor, and was having trouble with this too. Seems the only ones that work properly are the ones they used in game(the swamp and underwater tiles). I was able to make a mountain but I am trying to have usable elevation in outdoor structures, like a castle tower you can jump off to the ground. The walls have to be made with placables though which don't match up with castle tile's elevation. I also don't know how to get rid of ceilings on the castle tiles while outside.
Another thing the < > hotkeys for moving objects between elevations don't seem to be working as stated.
Another thing the < > hotkeys for moving objects between elevations don't seem to be working as stated.