Antialiasing (+Workarounds)
Re: Antialiasing (+Workarounds)
Just found a solution. SweetFX.
Definately the best option so far. The standard settings (SMAA+Luma Sharpening+Vibrance) not only give great antialiasing but make the images and textures actually sharper.
Updating 1st post.
Definately the best option so far. The standard settings (SMAA+Luma Sharpening+Vibrance) not only give great antialiasing but make the images and textures actually sharper.
Updating 1st post.
Re: Antialiasing (+Workarounds)
Thanks. I am giving it a shot.
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Re: Antialiasing (+Workarounds)
If you have an AMD GPU, you can also force MLAA (pretty decent post-processing AA) via the Catalyst Control Panel. It works pretty damn well--the only time I ever really notice jaggies are with the spike traps. I found it to be more effective than the SweetFX SMAA.
Re: Antialiasing (+Workarounds)
I have started a new game just to check and I am not seeing any jaggies in the prison box bars at 1440x900 without doing anything. Of course AA is Application Controlled under nVidia's Control Panel.
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Re: Antialiasing (+Workarounds)
Good find - MLAA for AMD cards works quite well for me! And performance is hardly affected at 1440p maxed out on a Radeon HD 7950.cfisher2833 wrote:If you have an AMD GPU, you can also force MLAA (pretty decent post-processing AA) via the Catalyst Control Panel. It works pretty damn well--the only time I ever really notice jaggies are with the spike traps. I found it to be more effective than the SweetFX SMAA.
Re: Antialiasing (+Workarounds)
Standard settings in Sweetfx works well for me, as OP states.
Re: Antialiasing
Yes, downsampling works and looks incredible, but the lack of UI size controls really hurts.Alfheira wrote:Downsampling works fine. I'm using a 2560x1440 resolution on a 1980x1080 Monitor. Still a little jagged and a bigger UI would be nice but it works.
Would love to use 4xSSAA combined with post AA, but having UI and text half the size isn't optimal..
Re: Antialiasing (+Workarounds)
New GeForce 344.48 come with DSR (Dynamic Super Resolution).
https://forums.geforce.com/default/topi ... -22-14-/1/
https://forums.geforce.com/default/topi ... -22-14-/1/
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Re: Antialiasing (+Workarounds)
Heh now that's some funny thing; DSR allows me to select resolutions of up to 3840x2160 -> 4k HD in the LoG2 resolution list.eLPuSHeR wrote:New GeForce 344.48 come with DSR (Dynamic Super Resolution).
https://forums.geforce.com/default/topi ... -22-14-/1/
A single GTX 760 is not powerful enough to render 4k HD but 2560x1440 or even 2880x1620 seems managable. A drawback is that due to the downscaling process of DSR the UI becomes really small on screen so there is a natural limit to it anyway.
Re: Antialiasing (+Workarounds)
But I am wondering whether this DSR hype could be worth it or not.
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