evasion
evasion
OK, I've had characters with as high as 27 evasion, never saw anything actually miss them.
even tried blinding a few enemies... doesn't seem to affect much.
either it's bugged, or it isn't anywhere close to a straight percentage, or else monsters all have accuracy boosts that overcome most evasion anyway (assuming evasion/accuracy counter each other like damage/protection).
anyone try a pure evade type character? does it work, or not?
I ended up going for protection instead of evasion, as it seemed more reliable.
even tried blinding a few enemies... doesn't seem to affect much.
either it's bugged, or it isn't anywhere close to a straight percentage, or else monsters all have accuracy boosts that overcome most evasion anyway (assuming evasion/accuracy counter each other like damage/protection).
anyone try a pure evade type character? does it work, or not?
I ended up going for protection instead of evasion, as it seemed more reliable.
Re: evasion
Protection *is* more reliable than evasion and easier to stack. I wouldn't write off evasion completely though
RPG veteran
Re: evasion
the question is... why wouldn't you.
well, really, the question is, does evade actually work, and how can you tell.
well, really, the question is, does evade actually work, and how can you tell.
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- Posts: 66
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Re: evasion
I have a theory that evasion does work, but only when you have over 40+
Re: evasion
Yes , as the game progresses, you'd need 50+ to get any noticeable effect I'm guessing
RPG veteran
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- Posts: 66
- Joined: Mon Apr 16, 2012 4:57 pm
Re: evasion
Indeed, Evasion is only reliable when its a high number, you might get lucky and low evasion might prevent you from taking 1 blow, but protection is always working, Evasion will probably be very effective at a very high level, still I am unsure if it is reliable enough to get a high number on it, since you would have to invest skill points into dodge and go for a lot of dodge gear and stuff.
- sapientCrow
- Posts: 608
- Joined: Sun Apr 22, 2012 10:57 am
Re: evasion
Yes and 40-50+ evasion is hard to come by.
I want to look at formulas and calculations directly. Wish we had that option.
I want to look at formulas and calculations directly. Wish we had that option.
Re: evasion
Evasion works.
A sandwarg needs around:
9 attacks (missing few) to kill a 220 hp evasion 0 charakter
15 attacks (missing some) to kill a 220 hp evasion 30 charakter
20 attacks (missing a lot) to kill a 220 hp evasion 60 charakter
40 attacks (missing even more) to kill a 220 hp evasion 100 charakter
Protection was 30 in all cases.
A sandwarg needs around:
9 attacks (missing few) to kill a 220 hp evasion 0 charakter
15 attacks (missing some) to kill a 220 hp evasion 30 charakter
20 attacks (missing a lot) to kill a 220 hp evasion 60 charakter
40 attacks (missing even more) to kill a 220 hp evasion 100 charakter
Protection was 30 in all cases.
Re: evasion
Nice work..AngelFist wrote:Evasion works.
A sandwarg needs around:
9 attacks (missing few) to kill a 220 hp evasion 0 charakter
15 attacks (missing some) to kill a 220 hp evasion 30 charakter
20 attacks (missing a lot) to kill a 220 hp evasion 60 charakter
40 attacks (missing even more) to kill a 220 hp evasion 100 charakter
Protection was 30 in all cases.
So it even missed with 0 evasion ? that's interesting
RPG veteran
Re: evasion
Do you feel like evasion should be buffed? perhaps a larger effect when at a lower level, or some way to not make evasion front liners immediately explode when touched?