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[Spoilers] Special Armor Set Compendium v1.5
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- Posts: 29
- Joined: Fri Oct 17, 2014 9:23 am
Re: [Spoilers] Special Armor Set Compendium v1.3
Crystal Greaves is in the Crystal Mine Core,but you need to use rope in Crystal Mine Entrance for going there.
![Image](http://i.imgur.com/tJJXwOi.jpg)
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![Image](http://i.imgur.com/tJJXwOi.jpg)
Re: [Spoilers] Special Armor Set Compendium v1.3
Embalmer's Headpiece
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Piramid of Umas, Tomb of The Forgotten. In a small alcove with 3 sarcophagus.
Prot 2, Vit 1, 0.5 Kg.
Prot 2, Vit 1, 0.5 Kg.
Re: [Spoilers] Special Armor Set Compendium v1.3
GoodUgluk wrote:Meteor shield is in the Sewers, in an alcove in a 3x3 room. Picking it up closes the room off and the Leprechaun appears with a heap of firebombs. It also releases the Fire elementals into the Sewers (one near both exits to the room).
We already covered the helm, but what is a "warg pen" ? Maybe it's a Warg Den ?Tarami wrote:Reed helmet, Twigroot Tunnels, secret door behind the skeletons that appear when you pick up the brass key.
Rogue chest, Twigroot Tunnels, secret door inside the easternmost warg pen in the Nest.
![Confused :?](./images/smilies/icon_e_confused.gif)
I will check, thx. But since it's buried...Tarami wrote:Reed chest, Twigroot Tunnels, secret door in the room with the exit stairs (separate from the entrance stairs).
Reed boots, Forgotten River, buried chest 4 spaces north and 1 east of the entrance to The Cache.
Edit:
All the secret doors I've mentioned thus far have been opened by a nearby hidden switch.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Right, W-SW, but you SEE the 5 tile structure that teleport you in the 6 tiles structur, gotta fix that.sergregor wrote:Not sure if anyone made this correction yet, too lazy to check all pages, but
The structure is six tiles large and it's west-southwest, not southeast.Rogue Gloves - Forgotten River, SE, right after the Shrine of Entanglement there is a 5 tiles structure with a hidden button.
CheckingPuryfier wrote:Archmages boots are in crystal mines. Little statue shooting opens/closes all those ground hatches. Underneath those ground hatches there is a spiked area. In the corner is little room that is opened by little button. Think the button was on wooded wall above spiked pit.
Meteor helm is close by just sitting on a shelf.
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)
Very precise. thxsergregor wrote:Mirror Chestplate is in The Lexiconary in a hidden area to the south. Location 254 on this map.
Yeah, i totally rember that, thxIchthyic wrote:I can see the secret area with the archmage hat in the sewers (from the water area with the mosquitos and powerstone), but I can't figure out how to get into it.
got it.
there is a hidden button in the room with the spikes. go down into the spike pit where the ladder is. the button is on the wall opposite to the ladder, one square over.
Cool, checking !iwcuforever wrote:Crystal Gauntlets is in the north of Sewers.
When you go to 5 little islands in specific order,the teleporter will open.(There is a map hint that,but i forgot where i got it.)
![Laughing :lol:](./images/smilies/icon_lol.gif)
That's why they are "---" instead of names.Dr.Disaster wrote:Some infos to clear your list a bit:
- Embalmer Set has no gloves and no shield
- Archmage Set has no gloves and no shield
- Rogue Set has no shield
- Tribal Set has no gloves and no boots
- Reed Set has no shield
- Mirror Set has no shield; the buckler does not belong to it
Yeah, buckler MAY not belong to it, but has the damn same symbol that the mirror got all over so... i call it a style set.
![Idea :idea:](./images/smilies/icon_idea.gif)
Ok, i belive i could just drop down and take damage, uh ?iwcuforever wrote:Crystal Greaves is in the Crystal Mine Core,but you need to use rope in Crystal Mine Entrance for going there.
thxNexus wrote:Embalmer's Headpiece - Piramid of Umas, Tomb of The Forgotten. In a small alcove with 3 sarcophagus.
UPDATING IN PROGRESS
Re: [Spoilers] Special Armor Set Compendium v1.3
Ok, thing we still got NO IDEA:
LEG: [*]Embalmer's Pants - ???
TORSO:[*]ArchMage's Scapular - ???
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LIGHT ARMORS
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SHIELD: [*]Thraelm Tribal Buckler [+2 Evasion, +5 Energy, No Light armor needed] - ???[/list][/spoiler]
LEG: [*]Reed Legmail - ???
HANDS: [*]Reed Gauntlets - ???
HEAD:[*]Mirror Tagelmust - ??? <-----------
FEET: [*]Mirror Greaves - ???
LEG: [*]Embalmer's Pants - ???
TORSO:[*]ArchMage's Scapular - ???
-------------------
LIGHT ARMORS
-------------------
SHIELD: [*]Thraelm Tribal Buckler [+2 Evasion, +5 Energy, No Light armor needed] - ???[/list][/spoiler]
LEG: [*]Reed Legmail - ???
HANDS: [*]Reed Gauntlets - ???
HEAD:[*]Mirror Tagelmust - ??? <-----------
FEET: [*]Mirror Greaves - ???
Re: [Spoilers] Special Armor Set Compendium v1.3
Argh I can't quite remember where I was when I got the Archmage chestpiece but I'm pretty sure it was the Pyramid (because that's when I completed the set, and noticed the set bonus, and made a thread about it).
Re: [Spoilers] Special Armor Set Compendium v1.3
Embalmers pants are missing from the release version of the game, but the (currently in beta) patch adds them somewhere into the game.
Re: [Spoilers] Special Armor Set Compendium v1.3
That's just... evil !Depili wrote:Embalmers pants are missing from the release version of the game, but the (currently in beta) patch adds them somewhere into the game.
![Evil or Very Mad :evil:](./images/smilies/icon_evil.gif)
Re: [Spoilers] Special Armor Set Compendium v1.3
Oops, yes you did.Klezzon wrote:We already covered the helm, but what is a "warg pen" ? Maybe it's a Warg Den ?![]()
Pen as in dog pen, one of the small rooms the ratlings keep the wargs in.
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: [Spoilers] Special Armor Set Compendium v1.3
First time i heard that word, cool.Tarami wrote:Oops, yes you did.Klezzon wrote:We already covered the helm, but what is a "warg pen" ? Maybe it's a Warg Den ?![]()
Pen as in dog pen, one of the small rooms the ratlings keep the wargs in.
Re: [Spoilers] Special Armor Set Compendium v1.4
Minor mistake: The set bonus for the Crystal set is +75 health, not +80. Putting on the final piece adds 80 because the piece itself has +5 health (unless it's the shield).