From your calculations, are you taking rogue as a str build for damage calculations? A str build rogue seems pretty much strictly inferior as he doesn't get the accuracy/evasion bonuses from dex, leading him to be way less tanky for similar or less damage than the barbarian. If you want to go str, go barb when dual wielding, otherwise, if you're going dex, you go rogue.Fred1 wrote:Hm, that is a fair point. After seeing the 8-9% damage difference I agree that both classes have their own advantages and disadvantages as dual wielders.Vardis wrote:Regardless of the names, what you use for the base damage is obviously important. Your 2nd to last post showed three totals each for a barbarian and rogue, and for two of the three, you're using weapons that suck at that level, meaning that you're not including much of a penalty for dual wielding (which benefits the barbarian), and you are including the strength bonus (which again benefits the barbarian).
A difference of 15-42 does not "suck badly" compared to 18-45 when you have more special attacks. That's a 9% difference with close to twice the energy. In practice, the percentage difference is even less if you will gain strength from other sources.
Still, I'm not sure who makes the best frontliner DWer: A minotaur barbarian with Head Hunter & STR light weapons or a ratling/lizardman rogue with DEX light weapons. I'm almost sure that the barbarian can do just fine, but I have no idea of how well the rogue can handle it while depending on evasion and a lower HP pool (I'm talking about Hard difficulty).
You are right. That being said, the damage calculations are still "semi ok". They are not totally correct because I don't know if the damage from weapon skills are added to the base weapon damage or the bonus damage, so I left them out.Neutronium Dragon wrote:These two characters are not dual wielding. You need to have 3 points in Light Weapons before the dual wielding feature unlocks. Prior to that you can equip weapons in both hands but they don't count as dual wielded and the two hands to not receive separate cooldowns.
Whether or not a dex rogue can have a similar amount of tankiness/damage than a str barb is the question that needs to be asked. Because is not clear exactly how much each point of evasion/accuracy does, it'll be up to experience/testing.