Antialiasing (+Workarounds)

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Hatman
Posts: 34
Joined: Wed Oct 15, 2014 7:03 pm

Re: Antialiasing (+Workarounds)

Post by Hatman »

Just found a solution. SweetFX.
Definately the best option so far. The standard settings (SMAA+Luma Sharpening+Vibrance) not only give great antialiasing but make the images and textures actually sharper.

Updating 1st post.
eLPuSHeR
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Re: Antialiasing (+Workarounds)

Post by eLPuSHeR »

Thanks. I am giving it a shot. 8-)
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cfisher2833
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Re: Antialiasing (+Workarounds)

Post by cfisher2833 »

If you have an AMD GPU, you can also force MLAA (pretty decent post-processing AA) via the Catalyst Control Panel. It works pretty damn well--the only time I ever really notice jaggies are with the spike traps. I found it to be more effective than the SweetFX SMAA.
eLPuSHeR
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Re: Antialiasing (+Workarounds)

Post by eLPuSHeR »

I have started a new game just to check and I am not seeing any jaggies in the prison box bars at 1440x900 without doing anything. Of course AA is Application Controlled under nVidia's Control Panel.
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zaboomafoozarg
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Re: Antialiasing (+Workarounds)

Post by zaboomafoozarg »

cfisher2833 wrote:If you have an AMD GPU, you can also force MLAA (pretty decent post-processing AA) via the Catalyst Control Panel. It works pretty damn well--the only time I ever really notice jaggies are with the spike traps. I found it to be more effective than the SweetFX SMAA.
Good find - MLAA for AMD cards works quite well for me! And performance is hardly affected at 1440p maxed out on a Radeon HD 7950.
Cancle
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Re: Antialiasing (+Workarounds)

Post by Cancle »

Standard settings in Sweetfx works well for me, as OP states.
Lippo
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Re: Antialiasing

Post by Lippo »

Alfheira wrote:Downsampling works fine. I'm using a 2560x1440 resolution on a 1980x1080 Monitor. Still a little jagged and a bigger UI would be nice but it works.
Yes, downsampling works and looks incredible, but the lack of UI size controls really hurts.
Would love to use 4xSSAA combined with post AA, but having UI and text half the size isn't optimal..
eLPuSHeR
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Re: Antialiasing (+Workarounds)

Post by eLPuSHeR »

New GeForce 344.48 come with DSR (Dynamic Super Resolution).

https://forums.geforce.com/default/topi ... -22-14-/1/
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Dr.Disaster
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Re: Antialiasing (+Workarounds)

Post by Dr.Disaster »

eLPuSHeR wrote:New GeForce 344.48 come with DSR (Dynamic Super Resolution).

https://forums.geforce.com/default/topi ... -22-14-/1/
Heh now that's some funny thing; DSR allows me to select resolutions of up to 3840x2160 -> 4k HD in the LoG2 resolution list.
A single GTX 760 is not powerful enough to render 4k HD but 2560x1440 or even 2880x1620 seems managable. A drawback is that due to the downscaling process of DSR the UI becomes really small on screen so there is a natural limit to it anyway.
eLPuSHeR
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Re: Antialiasing (+Workarounds)

Post by eLPuSHeR »

But I am wondering whether this DSR hype could be worth it or not.
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