Bards Tale & Wizardry reboot?

General discussion that is not related to Grimrock goes here.
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Bards Tale & Wizardry reboot?

Post by Isaac »

Sol_HSA wrote:
DNACowboy wrote:Michael Cranford is one of the nicest developers I've ever met; subsequently I believe he'd jump at reviving the Bards Tale series.
They tried. They made it a third person action adventure that breaks the fourth wall constantly. It was rather unremarkable.
That was not as you think.

Fargo had the name (only the name) to use, and the game they made was a [deliberate] parody of RPG cliches. It wasn't meant as a Bard's Tale 4.

@DNACowboy: This would surprise me if it happened; I can't think that they are on good terms, given their history.
User avatar
Luj1
Posts: 168
Joined: Mon Jun 18, 2012 11:12 am
Location: Belgrade, Serbia

Re: Bards Tale & Wizardry reboot?

Post by Luj1 »

Mychaelh wrote:
lukesw wrote:Honestly, nothing quite like the last two Sir-Tech Wizardry games has been released since they were made.
There is also Wizards & Warriors, which was actually the competitor to Wizardry 8, done by David W. Bradley (Designer of Wizardry V, VI, VII):

Image

somehow I missed that one ..... my favorite is still Wizardry 8 :)
RPG veteran
User avatar
Sol_HSA
Posts: 681
Joined: Fri Mar 02, 2012 3:10 pm
Location: Nowhere whenever
Contact:

Re: Bards Tale & Wizardry reboot?

Post by Sol_HSA »

Isaac wrote:
Sol_HSA wrote:
DNACowboy wrote:Michael Cranford is one of the nicest developers I've ever met; subsequently I believe he'd jump at reviving the Bards Tale series.
They tried. They made it a third person action adventure that breaks the fourth wall constantly. It was rather unremarkable.
That was not as you think.
Fargo had the name (only the name) to use, and the game they made was a [deliberate] parody of RPG cliches. It wasn't meant as a Bard's Tale 4.
Well, the game actually came with virtual machine with which you can play the original bard's tales, so I'd call it pretty official.
Reminder: moderators (green names) don't work for almost human. | http://iki.fi/sol/ - My schtuphh..
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Bards Tale & Wizardry reboot?

Post by Isaac »

Sol_HSA wrote:Well, the game actually came with virtual machine with which you can play the original bard's tales, so I'd call it pretty official.
That is the single reason that I bought it. [Official ~legal~ installers for Bard's Tale 1-3] 8-)

But no... It was not a sequel to Bard's Tale, and had nothing of the series ~except the name.

http://bardstale.poverellomedia.com/beyond.html

@DNACowboy http://www.rpgcodex.net/content.php?id=9163
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: Bards Tale & Wizardry reboot?

Post by eLPuSHeR »

I have purchased paper sorcerer, but I haven't played it yet. Too busy playing Legend of Grimrock 2 :D
Intel i7 5960X
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
User avatar
Sir Tawmis
Posts: 989
Joined: Mon Jul 30, 2012 8:15 am
Contact:

Re: Bards Tale & Wizardry reboot?

Post by Sir Tawmis »

Mychaelh wrote: There is also Wizards & Warriors, which was actually the competitor to Wizardry 8, done by David W. Bradley (Designer of Wizardry V, VI, VII):
Image
And now I must find this...

EDIT: Ouch. Reviews about the playability are not very forgiving on these...
http://www.amazon.com/Wizards-Warriors-PC/dp/B00004U55B
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Anthony Xue
Posts: 4
Joined: Fri Mar 08, 2013 4:49 pm

Re: Bards Tale & Wizardry reboot?

Post by Anthony Xue »

Bah, never mind those. Yes, there are a few interface and quest design quirks, but the game is still quite fun. In fact, it is the only game besides LoG II (that I know of) that really uses all three dimensions in its dungeons, for instance. If you like Grimrock and liked the old Wizardrys, there is no reason to skip this.
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Bards Tale & Wizardry reboot?

Post by Isaac »

Anthony Xue wrote:Bah, never mind those. Yes, there are a few interface and quest design quirks, but the game is still quite fun. In fact, it is the only game besides LoG II (that I know of) that really uses all three dimensions in its dungeons, for instance. If you like Grimrock and liked the old Wizardrys, there is no reason to skip this.
Three Dimensions how ~exactly?

Do you mean optionally non-grid based?
Or jumping?
User avatar
Mychaelh
Posts: 190
Joined: Fri Apr 06, 2012 4:07 pm
Location: Thuringia

Re: Bards Tale & Wizardry reboot?

Post by Mychaelh »

Not grid-based. Free movement with ascending and descending floors. Movement and combat is like Wizardry 8 (not like Wiz I - VII).
Even the UI has similarities with Wiz8.

Essential Patches here:
http://www.tgeweb.com/ironworks/wizards ... oads.shtml
User avatar
Isaac
Posts: 3185
Joined: Fri Mar 02, 2012 10:02 pm

Re: Bards Tale & Wizardry reboot?

Post by Isaac »

Mychaelh wrote:Not grid-based. Free movement with ascending and descending floors. Movement and combat is like Wizardry 8 (not like Wiz I - VII).
Even the UI has similarities with Wiz8.

Essential Patches here:
http://www.tgeweb.com/ironworks/wizards ... oads.shtml
Stone Prophet and Menzoberranzan both have that; (and Menzo has levitation).

Image
Post Reply