@The Grimrock Dev team:

Talk about anything Legend of Grimrock 1 related here.
Post Reply
Falkentyne
Posts: 10
Joined: Sun Mar 25, 2012 11:07 am

@The Grimrock Dev team:

Post by Falkentyne »

First, GREAT JOB on bringing a true classic CRPG into the modern era!

I do have a question, that isn't directly game related:

Have you guys considered contacting Jeff Vogel (Spidweb) and seeing what you guys could do, for a series of RPG's, with the tech engine and classic Dungeon delving of your project, and the storytelling and world creation of Jeff's worlds? I think it's definitely worth looking into...I'd give both my lungs to see a 6 player RPG with the graphics like in Grimrock, having the same type of spooky dungeon delving, horribly dangerous traps and sinister riddles as the original Bard's Tale, the feeling of creeping into a derelict castle, a musty crypt, and being teleported into the middle of nowhere, to get instanuked by a Soul Sucker, combined with a progressive plot, and NPC interactions and world development that Jeff Vogel has been specializing in.

I know I'm probably dreaming, and maybe I'm just too nostalgic as to the epicness of games like Ultima 5 (Anyone remember "Thou canst not change armour in heated battle?", The Bard's Tale (1), and EOB bought to the table, but perhaps this is something to really consider?

(For anyone who remembers the ORIGINAL Bard's Tale, and just how the game "FELT," tell me if any RPG ever since has actually recreated that completely unique, bizarre feel? (Grimrock definitely is coming close!).
Post Reply