Guns to be found?
- Sir Tawmis
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Re: Guns to be found?
I got the horn - how did I miss the gun? I will have to run back.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
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Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
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Re: Guns to be found?
Hmm. I just hit that chest myself and there wasn't any gun inside. There was a bracer (+1 protection/strength) and a gold key.gawainzl wrote: I found a really cool gun in a chest in Twigwood. Beware though, it's meant to be received a good bit farther in than you currently are. Here's how to get it:
I have found a certain six-chamber revolver though. Not as much damage per shot as the arquebus, but the rate of fire more than makes up for it. I really AM going to run low on ammo if I'm not careful!
- Chimera005ao
- Posts: 187
- Joined: Sun Jun 29, 2014 8:34 am
Re: Guns to be found?
So far I have seen one quite nice firearm, and there are strong hints that there is something that fires cannonballs...
SpoilerShow
Yeah, I just got it from something that was using it against me. ; P
I have like 120 ammo, he's pretty much using only the gun and bombs at this point, with the occasional shuriken.
- Sir Tawmis
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- Joined: Mon Jul 30, 2012 8:15 am
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Re: Guns to be found?
I think that chest is a random drop thing... I got a club thingie.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
- spectre900
- Posts: 124
- Joined: Fri Sep 14, 2012 1:47 am
Re: Guns to be found?
would explain why I never found a gun either. Until I got to that one on the pedestal....Sir Tawmis wrote:I think that chest is a random drop thing... I got a club thingie.
- Sir Tawmis
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- Joined: Mon Jul 30, 2012 8:15 am
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Re: Guns to be found?
Also seems to be random loot. I didn't get a gun here.zeltak wrote:Have you somehow missed the gun in the very first dungeon of the game?
SpoilerShowFlintlock pistol is in the wooden box in the halls of the dead. That place where you found the Horn of Summoning. It's not even behind a secret..
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Re: Guns to be found?
Weird. I found the Dragonbreath revolver in that chest.Neutronium Dragon wrote:Hmm. I just hit that chest myself and there wasn't any gun inside. There was a bracer (+1 protection/strength) and a gold key.gawainzl wrote: I found a really cool gun in a chest in Twigwood. Beware though, it's meant to be received a good bit farther in than you currently are. Here's how to get it:
I have found a certain six-chamber revolver though. Not as much damage per shot as the arquebus, but the rate of fire more than makes up for it. I really AM going to run low on ammo if I'm not careful!
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Re: Guns to be found?
I got it from the storage room in the archives, along with a strength potion.
Some of the loot must be randomized and/or distributed differently each time. IE: the dragonbreath revolver will appear *somewhere*, but you don't know where when you set out. I remember bringing that idea up way back during development - the Ultima Underworld games did that with a few things and it added a small element of unpredictability.
Some of the loot must be randomized and/or distributed differently each time. IE: the dragonbreath revolver will appear *somewhere*, but you don't know where when you set out. I remember bringing that idea up way back during development - the Ultima Underworld games did that with a few things and it added a small element of unpredictability.
- Chimera005ao
- Posts: 187
- Joined: Sun Jun 29, 2014 8:34 am
Re: Guns to be found?
Which I think would be fine, if items of various types weren't so scarce. I hate sitting around with this super weak weapon for hours, then suddenly getting something 5x as strong. Where were the 2 and 3 times strength ones? : /Some of the loot must be randomized and/or distributed differently each time. IE: the dragonbreath revolver will appear *somewhere*, but you don't know where when you set out. I remember bringing that idea up way back during development - the Ultima Underworld games did that with a few things and it added a small element of unpredictability.
- Sir Tawmis
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Re: Guns to be found?
I just got the gun that was behind the which then immediately drops you into thankfully my Battle Mage had just leveled before this and I put 1 point into Alchemy so I could craft some healing and energy potions. Which turned out to be a very good thing. Probably saved me in that fight.
Of course, I have 2 points in Fire Arms, the gun... it requires 3.
-sigh-
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shrine of pain
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a mess of mummies
Of course, I have 2 points in Fire Arms, the gun... it requires 3.
-sigh-
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.