REQUEST: Catfolk

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tangletail
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REQUEST: Catfolk

Post by tangletail »

Yeah. I realize that this is real late to even ask of this. As the game's content date is probably over, leaving it to just bug fixes and what not. And it's release date is around the corner. That, and it may be ridiculous to add a new class to the code. So I really don't expect a:

"Sure thing" or someone bending over backwards to add it in. I understand how long this takes (computer science major)

But would it be possible for yall to add a catfolk race? To counter the Ratlings.
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Sir Tawmis
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Re: REQUEST: Catfolk

Post by Sir Tawmis »

I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)
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Isaac
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Re: REQUEST: Catfolk

Post by Isaac »

Sir Tawmis wrote:I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)
Someone can model it from scratch. The creators that make and own games that have cool assets should not have to endure the hassle of users harvesting their assets against their wishes to use in someone else's game. Free tools exist to make anything we want to mod with. 8-)
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Sir Tawmis
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Re: REQUEST: Catfolk

Post by Sir Tawmis »

Isaac wrote:
Sir Tawmis wrote:I'd bet, with what they have answered so far, about being able to mod to create new classes and spells and everything - a catlike type race could be made, and would just need an avatar made for the game (which I am pretty certain, finding a humanoid feline would be very easy as they've appeared in such games as EverQuest for a long, long, long time now!)
Someone can model it from scratch. The creators that make and own games that have cool assets should not have to endure the hassle of users harvesting their assets against their wishes to use in someone else's game. Free tools exist to make anything we want to mod with. 8-)
Oh, I know - I just know other portraits have been mentioned here before...
viewtopic.php?f=11&t=6713
viewtopic.php?f=11&t=2192

Are just two examples.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
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petri
Posts: 1917
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Re: REQUEST: Catfolk

Post by petri »

As a cat lover I once tried to request a cat race but Juho absolutely hates catfolk :) I'm sure eventually a mod will appear...
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juho
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Re: REQUEST: Catfolk

Post by juho »

I don't have anything against cats or other animals, but I just hate furries. :D
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Curunir
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Re: REQUEST: Catfolk

Post by Curunir »

Amen to that, Juho, amen to that! I love you all the more for not being afraid to actually say that out loud.
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cromcrom
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Re: REQUEST: Catfolk

Post by cromcrom »

Even flurry kittens ? You can sqwash 'em good !
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Leki
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Re: REQUEST: Catfolk

Post by Leki »

As a Wizardry fan, I wanna bring each playable race in LoG 2. I hope, Felpur as a catfolk representant will come soon, but for now, you may take a look on first prototype of a Rawulf... Which reminds me, LoG2 modding is still locked :twisted:
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Last edited by Leki on Tue Oct 07, 2014 4:26 pm, edited 1 time in total.
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Zo Kath Ra
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Re: REQUEST: Catfolk

Post by Zo Kath Ra »

juho wrote:I don't have anything against cats or other animals, but I just hate furries. :D
FURSECUTION :P
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