[MOD] LABYRINTH OF LIES - v3.6 Release
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
Stuck in sarumans gate maze.
i cant open the gate with blue gem, can you say me the number code?
Thanks
i cant open the gate with blue gem, can you say me the number code?
Thanks
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
TRANG
SpoilerShow
Order of levers - East (3)... South East (4).... South West (5).... West(6)
Labyrinth of Lies (viewtopic.php?f=14&t=4400)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
akroma222 wrote:TRANGSpoilerShowOrder of levers - East (3)... South East (4).... South West (5).... West(6)
Dont work.
I forget the gate with the box, can you say me?
Thanks again
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
TRANG,
are you sure?? I have just tested for the blue gem - it definitely works
For the wooden box -
Akroma
are you sure?? I have just tested for the blue gem - it definitely works
For the wooden box -
SpoilerShow
Order of levers - South west (5).... North west (1) .... West (6) .... South west (5)
Labyrinth of Lies (viewtopic.php?f=14&t=4400)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
no works
i dont know what i have bad.
i dont know what i have bad.
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
TRANG
Just try working from the numbers
Number 1 is the lever in the north west corner of the room (near Sarumans Library)
The work clockwise around the room to number 2 (in north east coner)
Keep going clockwise around the room, lever 3, lever 4 and so on...
Does this help?
Akroma
Just try working from the numbers
Number 1 is the lever in the north west corner of the room (near Sarumans Library)
The work clockwise around the room to number 2 (in north east coner)
Keep going clockwise around the room, lever 3, lever 4 and so on...
Does this help?
Akroma
Labyrinth of Lies (viewtopic.php?f=14&t=4400)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Legacy of Lies (viewtopic.php?f=22&t=12983&hilit=+legacy)
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
Hi akroma222.
only works with steps 1,2,3
What the numbers I know, have the steps followed by the use parchment numbers.
1- 3656 worked
2- 1341 worked
3- 513
i have the key, the magic scroll and open the sarumans chamber, but from there I'm stuck.
Need the blue gem, can you give me a script console for a blue gem?
Thanks friend, this room makes me crazy
only works with steps 1,2,3
What the numbers I know, have the steps followed by the use parchment numbers.
1- 3656 worked
2- 1341 worked
3- 513
i have the key, the magic scroll and open the sarumans chamber, but from there I'm stuck.
Need the blue gem, can you give me a script console for a blue gem?
Thanks friend, this room makes me crazy
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
Your puzzles are going crazy, lol
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
On line 1068 of headhunterScript, needs to be changed to
Code: Select all
traitManager.addTrait(champion"aggressive", true)
Code: Select all
traitManager.addTrait(champion,"aggressive", true)
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Re: [MOD] LABYRINTH OF LIES - TESTING for v3.5
Trying to destroy hatching spider eggs will result in a crash:
Code: Select all
mod_assets/scripts/deep_temple_objects.lua:307: attempt to index global 'eggScript' (a nil value)
stack traceback:
mod_assets/scripts/deep_temple_objects.lua:307: in function 'onDie'
[string "Blockage.lua"]: in function 'damage'
[string "Combat.lua"]: in function 'damageTile'
[string "BurstSpell.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.