Version 1.05 is up on the Nexus (Steam is giving me some problems, it will be up there as soon as I can)
Thanks so much for all your kind words and criticism on the mod, knowing that most people are enjoying it makes
all the time that went into making it worth it
Fixes for 1.05 are as follow.
Reported by eLPuSHeR
"The description for the poison shield potion actually reads "Poison sheild potion"
Fixed
Reported by maneus
At the beginning on the boat there is no "waterflowing" sound to hear. The sound plays only on the right side of the boat.
Will have to stay that way since I'm using doors to trigger sounds (playSoundAt doesn't survive level change or loading), can't place a invisible door on the other side of the boat.
By opening the door of the house you can hear the button sound. Maybe it would better to let the hidden button play a "door open" sound via Isaacs Custom button sound script? (Just an idea by myself)
The door is a lever, changed the default sound of the lever to "empty" so it doesn't get heard, this had the side effect that all levers now need to trigger the lever sound, that was done.
By taking the clear orb from the tree trunk you can hear the hidden pit open. But there is no mechanical pit there but rather wooden roots. So I would open the pit immediately and let play a sound like broken wood. This would be more realistic in my eyes.
again, changed the pit sound to "empty" and created a wooded sound, all pits in the mod now need to trigger the pit sound manually - that was done
At the ruin entry the night sky with the stars are not everywhere above. Only there where the party can walk. So there are a few black squares the player can see from the ruins entry through the woods.
fixed
By destroying the breakable wall inside the ruin there is a "hit_wood" particle effect. But stones make dust, so a "hit_dust" effect would be better.
particle effect changed to dust
The entry with the destroyed door in front of the pit with the cloak is overlapped by pillars.
fixed
Reported by Zo Kath Ra
Alcove near the Adrian Wall doesn't return Items placed into it
fixed
Reported by Dr.Disaster
The Scroll of Remove Petrification can't be added to the notebook
Fixed
Reported and fixed by Isaac
You can see that passage behind the breakable walls on the mini map
The map will not give away any more the breakable walls, the passage doesn't show up on the mini map until they are broken
Skuggasveinn.