Thx for giving rangers the ability back to learn spells.lexdr wrote: v0.92 (2014/07/12)
- allow ranger to learn corresponding spells
- fix empty staffs bonus
Yet with your staff/wand modification still in place which turns all drained staffs/wands into melee weapons rangers are still not able to cast any spells. They need an item that allows them to access the casting interface to perform magic. The only staff/wand that currently does this is the firestaff which is a veeeeery long road to go.
If you want to keep magic away from fighters and rogues just set the requirement of (drained) staffs/wands to Spellcraft 1 and give them back their "castRuneSpell" ability. I think that was the whole point for your modification.
Seems i pass on 0.92 until this got fixed.
EDIT
Perhaps you should drop those charges from Dragonspit entirely so it's right away a mace class weapon. The charges being regular fireburst only don't make a lot of sense anyway. As a mace user i'd drain it asap to see if it works out for melee or not.