[mod] DawnTower - The Escape 1.3.6 Final+
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Ok. I finished this awesome module. The last part was pretty exciting.
Congratulations Spectre900. This module is top-notch. Fun, imaginative, cool story. I would give it 9 out of 10.
I am looking forward to seeing some more work from you.
Best regards.
Congratulations Spectre900. This module is top-notch. Fun, imaginative, cool story. I would give it 9 out of 10.
I am looking forward to seeing some more work from you.
Best regards.
Intel i7 5960X
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Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Indeed. The end was really cool.
- spectre900
- Posts: 124
- Joined: Fri Sep 14, 2012 1:47 am
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Aw. Thank you guys.
Makes me very glad to know people like this one! ^^
Makes me very glad to know people like this one! ^^
- bacchus1974
- Posts: 77
- Joined: Sun Apr 08, 2012 7:35 pm
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: [mod] DawnTower - The Escape 1.3.6 Final+
huhleewroy wrote:Indeed. The end was really cool.
*double-checking that this is really the LoG and NOT the Unepic forum*
Woah you almost confused me with that quote
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Lol. I meant that the module is very good, but the end was even better. Not that I just liked the module cause it's over
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Strange but I am stuck at the very end (I think). I have the soul gem and his skeleton and have fought all the way back up to the top to the room where is say "sacrifices needed". Any help is appreciated.
duke
duke
- spectre900
- Posts: 124
- Joined: Fri Sep 14, 2012 1:47 am
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Duke45 wrote:Strange but I am stuck at the very end (I think). I have the soul gem and his skeleton and have fought all the way back up to the top to the room where is say "sacrifices needed". Any help is appreciated.
duke
SpoilerShow
Oh, you went all the way back into the cells on the second level? You need to be in the very first level and find the "head with the shinies in the eyes" and use the soul on that.
Re: [mod] DawnTower - The Escape 1.3.6 Final+
Hi,
Im stuck @ level 7 - The Pits.
i dont know what to do. I fell down the pits, teleported back and im unable to go thru the western doors at the pit room (they stay closed) - I found a note but no clue what to do anyway.. :/ Thanks, BTW Great mod, puzzles are really neat.
Dzusikar
Im stuck @ level 7 - The Pits.
i dont know what to do. I fell down the pits, teleported back and im unable to go thru the western doors at the pit room (they stay closed) - I found a note but no clue what to do anyway.. :/ Thanks, BTW Great mod, puzzles are really neat.
Dzusikar
- spectre900
- Posts: 124
- Joined: Fri Sep 14, 2012 1:47 am
Re: [mod] DawnTower - The Escape 1.3.6 Final+
hey there, glad you are liking the mod so far.dzusikar wrote:Hi,
Im stuck @ level 7 - The Pits.
i dont know what to do. I fell down the pits, teleported back and im unable to go thru the western doors at the pit room (they stay closed) - I found a note but no clue what to do anyway.. :/ Thanks, BTW Great mod, puzzles are really neat.
Dzusikar
Ah yes, the dreaded pit level. Lets just say you will need a lot of patience here (might even be wise to not use the torch too much here). To proceed you need to go through the.... western path, I think. The pits there will close up, you just need to wait a bit. (they don't run on regular timers so it can be pretty random)
Good luck!