[MOD] Castle Ringfort 2.0

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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THOM
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Re: [MOD] Castle Ringfort

Post by THOM »

Help me, to get it right:

You returned to the room of 36 Skeletons, the door closes again and you can't get out

I think you know, ehich item you need, to open the door...
THOM formaly known as tschrage
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My MOD (LoG1): Castle Ringfort Thread
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bacchus1974
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Re: [MOD] Castle Ringfort

Post by bacchus1974 »

no the room with 2 archer skeletors the first romm lev 2 i can t open the door afer kill them.
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THOM
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Re: [MOD] Castle Ringfort

Post by THOM »

I am still unsure, if I understand you right. You mean that room:

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THOM formaly known as tschrage
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My MOD (LoG1): Castle Ringfort Thread
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edemskicz
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Re: [MOD] Castle Ringfort

Post by edemskicz »

I am here and no idea... :-(
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THOM
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Re: [MOD] Castle Ringfort

Post by THOM »

Have a careful look at the walls of the outer ring... 8-)
THOM formaly known as tschrage
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My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
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edemskicz
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Re: [MOD] Castle Ringfort

Post by edemskicz »

Thank you! I'm blind :-)
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edemskicz
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Re: [MOD] Castle Ringfort

Post by edemskicz »

prefers venomous? I have a rotten bread, the poisonous dagger ... and nothing :-( Somehow I do not think so;-)
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THOM
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Re: [MOD] Castle Ringfort

Post by THOM »

you have to go back a little bit, examine - and you will find the answer...

by the way: which version of Castle Ringfort are you playing?
THOM formaly known as tschrage
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My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
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edemskicz
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Re: [MOD] Castle Ringfort

Post by edemskicz »

I have version 2.1 Now I opened the door and teleport them. I am at a loss :-(

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THOM
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Re: [MOD] Castle Ringfort

Post by THOM »

Area in front of you is optional.

Whats about the room on the left??
THOM formaly known as tschrage
_______________________________________________
My MOD (LoG1): Castle Ringfort Thread
My MOD (LoG2): Journey To Justice Thread | Download
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