-= Dungeons Kingdom =- [Physics+Interactions Vid]
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: Introducing -= Dungeon Kings =-
That looks awesome on the tablet. Assuming you will be supporting the iPad, then you almost definitely have a customer here!
With regards to the tablet controls, I wonder if you could make it an option to 'tap and then tap' instead of 'drag and drop' for picking up items etc. Personally, I would prefer the precise control of tap once to pick up and tap again to drop.
With regards to the tablet controls, I wonder if you could make it an option to 'tap and then tap' instead of 'drag and drop' for picking up items etc. Personally, I would prefer the precise control of tap once to pick up and tap again to drop.
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: -=Dungeons Kingdom=- dungeon crawler Pc,Mac,iOs,Android
This is an interesting option. The first mobile version was working that way: you pick the item by a single tap, then you can drag the item anywhere you want, like a free item, and of course you can drop it on a slot. Maybe i could let the player choose. Thanks for your feedbackJohnWordsworth wrote:That looks awesome on the tablet. Assuming you will be supporting the iPad, then you almost definitely have a customer here!
With regards to the tablet controls, I wonder if you could make it an option to 'tap and then tap' instead of 'drag and drop' for picking up items etc. Personally, I would prefer the precise control of tap once to pick up and tap again to drop.
Last edited by eoliene on Wed Aug 27, 2014 5:40 pm, edited 2 times in total.
Re: Introducing -= Dungeon Kings =-
My wife has a Nexus 7", I'll have to "borrow" it a lot after this comes out
Finished Dungeons - complete mods to play
Re: -=Dungeons Kingdom=- dungeon crawler Pc,Mac,iOs,Android
Hello,
Dungeon Kings is doing great progress, and so we start opening discussion about the game for our futur players. For this purpose, we have set up some forums you can join, ask for details and tell your wishes and expectations about the game.
You can view the board and sign up at http://forums.dungeonkings-game.com/
Regards
Dungeon Kings is doing great progress, and so we start opening discussion about the game for our futur players. For this purpose, we have set up some forums you can join, ask for details and tell your wishes and expectations about the game.
You can view the board and sign up at http://forums.dungeonkings-game.com/
Regards
Last edited by eoliene on Wed Aug 27, 2014 5:40 pm, edited 2 times in total.
Re: Introducing -= Dungeon Kings =-
The "Join our community!" link is broken.
Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi
Thanks Panda . The local prefix was automatically added to the link, it has been removed.Panda wrote:The "Join our community!" link is broken.
regards
Last edited by eoliene on Wed Aug 27, 2014 5:32 pm, edited 1 time in total.
Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi
Hello brave adventurers
I have written two articles giving informations about Navigation and AI tools i wrote for Dungeon Kings:
http://dungeonkings-game.com/
Feel free to ask more details if your are interested by the hidden side of the game
I have written two articles giving informations about Navigation and AI tools i wrote for Dungeon Kings:
http://dungeonkings-game.com/
Feel free to ask more details if your are interested by the hidden side of the game
Last edited by eoliene on Wed Aug 27, 2014 5:32 pm, edited 1 time in total.
Re: Introducing -= Dungeon Kings =-
Glad to see progress on this, keep it up!
Finished Dungeons - complete mods to play
Re: -= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,Androi
Thanks Komag ! No worry, the game is doing great progress. Actually i was so busy working on it, that i forgot about posting. These features mentionned in the articles are a few months old, i am trying to publush a bit more now to tell more about the actual state of the game wich is far more advanced that what is published on the site right now.Komag wrote:Glad to see progress on this, keep it up!
And i already sent a few prototypes to users for testing purpose and hardware tests to set finer graphics settings adjustments, especially on mobile.
regards
Last edited by eoliene on Wed Aug 27, 2014 5:32 pm, edited 1 time in total.
Re: Int-= Dungeons Kingdom =- dungeon crawler Pc,Mac,iOs,And
Hello dudes !
Please support us on Steam Green Light if you want to give ue a chance and love the Dungeon Crawler Games:
http://steamcommunity.com/sharedfiles/f ... =296809307
Thanks
Please support us on Steam Green Light if you want to give ue a chance and love the Dungeon Crawler Games:
http://steamcommunity.com/sharedfiles/f ... =296809307
Thanks
Last edited by eoliene on Wed Aug 27, 2014 5:32 pm, edited 1 time in total.